* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
103 lines
2.9 KiB
C#
103 lines
2.9 KiB
C#
using Content.Client.GameObjects.Components.Disposal;
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using Content.Shared.GameObjects;
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using Content.Shared.GameObjects.Components.Items;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.GameObjects.Components.Items
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{
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[RegisterComponent]
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[ComponentReference(typeof(IItemComponent))]
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public class ItemComponent : Component, IItemComponent, IDraggable
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{
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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public override string Name => "Item";
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public override uint? NetID => ContentNetIDs.ITEM;
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[ViewVariables]
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[DataField("sprite")]
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protected ResourcePath? RsiPath;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("color")]
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protected Color Color = Color.White;
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[DataField("HeldPrefix")]
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private string? _equippedPrefix;
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[ViewVariables(VVAccess.ReadWrite)]
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public string? EquippedPrefix
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{
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get => _equippedPrefix;
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set
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{
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_equippedPrefix = value;
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if (!Owner.TryGetContainer(out var container))
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return;
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if (container.Owner.TryGetComponent(out HandsComponent? hands))
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hands.RefreshInHands();
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}
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}
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public (RSI rsi, RSI.StateId stateId, Color color)? GetInHandStateInfo(HandLocation hand)
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{
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var rsi = GetRSI();
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if (rsi == null)
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{
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return null;
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}
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var handName = hand.ToString().ToLowerInvariant();
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var stateId = EquippedPrefix != null ? $"{EquippedPrefix}-inhand-{handName}" : $"inhand-{handName}";
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if (rsi.TryGetState(stateId, out _))
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{
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return (rsi, stateId, Color);
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}
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return null;
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}
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protected RSI? GetRSI()
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{
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if (RsiPath == null)
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{
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return null;
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}
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return _resourceCache.GetResource<RSIResource>(SharedSpriteComponent.TextureRoot / RsiPath).RSI;
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}
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public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
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{
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if (curState is not ItemComponentState state)
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return;
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EquippedPrefix = state.EquippedPrefix;
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}
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bool IDraggable.CanDrop(CanDropEventArgs args)
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{
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return args.Target.HasComponent<DisposalUnitComponent>();
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}
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bool IDraggable.Drop(DragDropEventArgs args)
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{
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// TODO: Shared item class
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return false;
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}
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}
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}
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