* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
73 lines
2.3 KiB
C#
73 lines
2.3 KiB
C#
using Content.Client.UserInterface.Stylesheets;
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using Content.Client.Utility;
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using Content.Shared.GameObjects.Components;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Timing;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.GameObjects.Components.Crayon
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{
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[RegisterComponent]
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public class CrayonComponent : SharedCrayonComponent, IItemStatus
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{
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[ViewVariables(VVAccess.ReadWrite)] private bool _uiUpdateNeeded;
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[ViewVariables(VVAccess.ReadWrite)] private string Color => _color;
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[ViewVariables] private int Charges { get; set; }
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[ViewVariables] private int Capacity { get; set; }
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Control IItemStatus.MakeControl()
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{
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return new StatusControl(this);
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}
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public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
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{
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if (curState is not CrayonComponentState state)
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return;
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_color = state.Color;
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SelectedState = state.State;
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Charges = state.Charges;
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Capacity = state.Capacity;
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_uiUpdateNeeded = true;
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}
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private sealed class StatusControl : Control
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{
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private readonly CrayonComponent _parent;
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private readonly RichTextLabel _label;
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public StatusControl(CrayonComponent parent)
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{
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_parent = parent;
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_label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
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AddChild(_label);
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parent._uiUpdateNeeded = true;
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}
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protected override void Update(FrameEventArgs args)
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{
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base.Update(args);
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if (!_parent._uiUpdateNeeded)
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{
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return;
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}
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_parent._uiUpdateNeeded = false;
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_label.SetMarkup(Loc.GetString("Drawing: [color={0}]{1}[/color] ({2}/{3})",
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_parent.Color,
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_parent.SelectedState,
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_parent.Charges,
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_parent.Capacity));
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}
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}
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}
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}
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