Files
tbd-station-14/Content.Client/GameObjects/Components/Body/Scanner/BodyScannerDisplay.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

183 lines
6.1 KiB
C#

using System.Linq;
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.GameObjects.Components.Body.Mechanism;
using Content.Shared.GameObjects.Components.Body.Part;
using Content.Shared.GameObjects.Components.Damage;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using static Robust.Client.UserInterface.Controls.ItemList;
namespace Content.Client.GameObjects.Components.Body.Scanner
{
public sealed class BodyScannerDisplay : SS14Window
{
private IEntity? _currentEntity;
private IBodyPart? _currentBodyPart;
private IBody? CurrentBody => _currentEntity?.GetComponentOrNull<IBody>();
public BodyScannerDisplay(BodyScannerBoundUserInterface owner)
{
IoCManager.InjectDependencies(this);
Owner = owner;
Title = Loc.GetString("Body Scanner");
var hSplit = new HBoxContainer
{
Children =
{
// Left half
new ScrollContainer
{
HorizontalExpand = true,
Children =
{
(BodyPartList = new ItemList())
}
},
// Right half
new VBoxContainer
{
HorizontalExpand = true,
Children =
{
// Top half of the right half
new VBoxContainer
{
VerticalExpand = true,
Children =
{
(BodyPartLabel = new Label()),
new HBoxContainer
{
Children =
{
new Label
{
Text = "Health: "
},
(BodyPartHealth = new Label())
}
},
new ScrollContainer
{
VerticalExpand = true,
Children =
{
(MechanismList = new ItemList())
}
}
}
},
// Bottom half of the right half
(MechanismInfoLabel = new RichTextLabel
{
VerticalExpand = true
})
}
}
}
};
Contents.AddChild(hSplit);
BodyPartList.OnItemSelected += BodyPartOnItemSelected;
MechanismList.OnItemSelected += MechanismOnItemSelected;
MinSize = SetSize = (800, 600);
}
public BodyScannerBoundUserInterface Owner { get; }
private ItemList BodyPartList { get; }
private Label BodyPartLabel { get; }
private Label BodyPartHealth { get; }
private ItemList MechanismList { get; }
private RichTextLabel MechanismInfoLabel { get; }
public void UpdateDisplay(IEntity entity)
{
_currentEntity = entity;
BodyPartList.Clear();
var body = CurrentBody;
if (body == null)
{
return;
}
foreach (var slotName in body.Parts.Keys)
{
BodyPartList.AddItem(Loc.GetString(slotName));
}
}
public void BodyPartOnItemSelected(ItemListSelectedEventArgs args)
{
var body = CurrentBody;
if (body == null)
{
return;
}
var slot = body.SlotAt(args.ItemIndex).Key;
_currentBodyPart = body.PartAt(args.ItemIndex).Value;
if (body.Parts.TryGetValue(slot, out var part))
{
UpdateBodyPartBox(part, slot);
}
}
private void UpdateBodyPartBox(IBodyPart part, string slotName)
{
BodyPartLabel.Text = $"{Loc.GetString(slotName)}: {Loc.GetString(part.Owner.Name)}";
// TODO BODY Part damage
if (part.Owner.TryGetComponent(out IDamageableComponent? damageable))
{
BodyPartHealth.Text = Loc.GetString("{0} damage", damageable.TotalDamage);
}
MechanismList.Clear();
foreach (var mechanism in part.Mechanisms)
{
MechanismList.AddItem(mechanism.Name);
}
}
// TODO BODY Guaranteed this is going to crash when a part's mechanisms change. This part is left as an exercise for the reader.
public void MechanismOnItemSelected(ItemListSelectedEventArgs args)
{
UpdateMechanismBox(_currentBodyPart?.Mechanisms.ElementAt(args.ItemIndex));
}
private void UpdateMechanismBox(IMechanism? mechanism)
{
// TODO BODY Improve UI
if (mechanism == null)
{
MechanismInfoLabel.SetMessage("");
return;
}
// TODO BODY Mechanism description
var message =
Loc.GetString(
$"{mechanism.Name}\nHealth: {mechanism.CurrentDurability}/{mechanism.MaxDurability}");
MechanismInfoLabel.SetMessage(message);
}
}
}