Files
tbd-station-14/Content.Shared/Trigger/Components/Effects/ExplodeOnTriggerComponent.cs

14 lines
564 B
C#

using Content.Shared.Explosion.Components;
using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Effects;
/// <summary>
/// Will explode using the entity's <see cref="ExplosiveComponent"/> when triggered.
/// TargetUser will only work of the user has ExplosiveComponent as well.
/// The User will be logged in the admin logs.
/// </summary>
/// <seealso cref="ExplosionOnTriggerComponent"/>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class ExplodeOnTriggerComponent : BaseXOnTriggerComponent;