* The easy ones * For certain values of easy * Easy test * Hair * Fix sandbox violations * Sort usings
18 lines
642 B
C#
18 lines
642 B
C#
using Content.Shared.Dataset;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Shared.Players.PlayTimeTracking;
|
|
|
|
public static class PlayTimeTrackingShared
|
|
{
|
|
/// <summary>
|
|
/// The prototype ID of the play time tracker that represents overall playtime, i.e. not tied to any one role.
|
|
/// </summary>
|
|
public static readonly ProtoId<PlayTimeTrackerPrototype> TrackerOverall = "Overall";
|
|
|
|
/// <summary>
|
|
/// The prototype ID of the play time tracker that represents admin time, when a player is in game as admin.
|
|
/// </summary>
|
|
public static readonly ProtoId<PlayTimeTrackerPrototype> TrackerAdmin = "Admin";
|
|
}
|