* cloning refactor * cleanup and fixes * don't pick from 0 * give dwarves the correct species * fix dna and bloodstream reagent data cloning * don't copy helmets * be less redundant
14 lines
351 B
C#
14 lines
351 B
C#
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Forensics.Components;
|
|
|
|
/// <summary>
|
|
/// This component is for mobs that have DNA.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
|
public sealed partial class DnaComponent : Component
|
|
{
|
|
[DataField("dna"), AutoNetworkedField]
|
|
public string? DNA;
|
|
}
|