Files
tbd-station-14/Content.Shared/Anomaly/Effects/SharedGravityAnomalySystem.cs
Ed a4ec01d471 Anomalies behaviours (#24683)
* Added new anomaly particle

* Add basic anomaly behaviour

* +2 parametres

* add functional to new particle

* add components to behaviours

* big content

* add shuffle, moved thing to server

* clean up

* fixes

* random pick redo

* bonjour behavioUr

* fix AJCM

* fix

* add some new behaviours

* power modifier behaviour

* rmeove timer

* new event for update ui fix

* refactor!

* fixes

* enum

* Fix mapinit

* Minor touches

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-04-01 19:29:13 +11:00

82 lines
3.3 KiB
C#

using System.Linq;
using Content.Shared.Anomaly.Components;
using Content.Shared.Anomaly.Effects.Components;
using Content.Shared.Ghost;
using Content.Shared.Throwing;
using Robust.Shared.Map;
using Content.Shared.Physics;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Components;
namespace Content.Shared.Anomaly.Effects;
public abstract class SharedGravityAnomalySystem : EntitySystem
{
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly ThrowingSystem _throwing = default!;
[Dependency] private readonly SharedTransformSystem _xform = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<GravityAnomalyComponent, AnomalyPulseEvent>(OnAnomalyPulse);
SubscribeLocalEvent<GravityAnomalyComponent, AnomalySupercriticalEvent>(OnSupercritical);
}
private void OnAnomalyPulse(EntityUid uid, GravityAnomalyComponent component, ref AnomalyPulseEvent args)
{
var xform = Transform(uid);
var range = component.MaxThrowRange * args.Severity * args.PowerModifier;
var strength = component.MaxThrowStrength * args.Severity * args.PowerModifier;
var lookup = _lookup.GetEntitiesInRange(uid, range, LookupFlags.Dynamic | LookupFlags.Sundries);
var xformQuery = GetEntityQuery<TransformComponent>();
var worldPos = _xform.GetWorldPosition(xform, xformQuery);
var physQuery = GetEntityQuery<PhysicsComponent>();
foreach (var ent in lookup)
{
if (physQuery.TryGetComponent(ent, out var phys)
&& (phys.CollisionMask & (int) CollisionGroup.GhostImpassable) != 0)
continue;
var foo = _xform.GetWorldPosition(ent, xformQuery) - worldPos;
_throwing.TryThrow(ent, foo * 10, strength, uid, 0);
}
}
private void OnSupercritical(EntityUid uid, GravityAnomalyComponent component, ref AnomalySupercriticalEvent args)
{
var xform = Transform(uid);
if (!TryComp(xform.GridUid, out MapGridComponent? grid))
return;
var worldPos = _xform.GetWorldPosition(xform);
var tileref = _mapSystem.GetTilesIntersecting(
xform.GridUid.Value,
grid,
new Circle(worldPos, component.SpaceRange))
.ToArray();
var tiles = tileref.Select(t => (t.GridIndices, Tile.Empty)).ToList();
_mapSystem.SetTiles(xform.GridUid.Value, grid, tiles);
var range = component.MaxThrowRange * 2 * args.PowerModifier;
var strength = component.MaxThrowStrength * 2 * args.PowerModifier;
var lookup = _lookup.GetEntitiesInRange(uid, range, LookupFlags.Dynamic | LookupFlags.Sundries);
var xformQuery = GetEntityQuery<TransformComponent>();
var physQuery = GetEntityQuery<PhysicsComponent>();
foreach (var ent in lookup)
{
if (physQuery.TryGetComponent(ent, out var phys)
&& (phys.CollisionMask & (int) CollisionGroup.GhostImpassable) != 0)
continue;
var foo = _xform.GetWorldPosition(ent, xformQuery) - worldPos;
_throwing.TryThrow(ent, foo * 5, strength, uid, 0);
}
}
}