Files
tbd-station-14/Content.Server/Tiles/TileEntityEffectSystem.cs
2025-10-23 10:33:30 +00:00

28 lines
953 B
C#

using Content.Shared.StepTrigger.Systems;
using Content.Shared.EntityEffects;
namespace Content.Server.Tiles;
public sealed class TileEntityEffectSystem : EntitySystem
{
[Dependency] private readonly SharedEntityEffectsSystem _entityEffects = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TileEntityEffectComponent, StepTriggeredOffEvent>(OnTileStepTriggered);
SubscribeLocalEvent<TileEntityEffectComponent, StepTriggerAttemptEvent>(OnTileStepTriggerAttempt);
}
private void OnTileStepTriggerAttempt(Entity<TileEntityEffectComponent> ent, ref StepTriggerAttemptEvent args)
{
args.Continue = true;
}
private void OnTileStepTriggered(Entity<TileEntityEffectComponent> ent, ref StepTriggeredOffEvent args)
{
var otherUid = args.Tripper;
_entityEffects.ApplyEffects(otherUid, ent.Comp.Effects.ToArray(), user: otherUid);
}
}