Files
tbd-station-14/Content.Client/Wires/UI/WiresMenu.cs
Brandon Li 545cacbcae StyleNano removal: Palette system and Sheetlets (#29903)
* Apply patch 1777eea9a4..6b32bb2b14

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* make red squiggly line go away

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Add todo list

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Add palette to `TextureButton`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* migrate `ContextMenu` styles

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Update todo

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* tweak NT colors

* New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet`

* Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons`

* move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* tweak color & update todo

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* chat is this real (update chat palette)

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Update todo

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `SmallButton` and remove some obsolete things from `StyleNano`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* replace `ButtonColorGreen` with `Positive`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `Placeholder`

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* Examine popup buttons

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* move over more things & cleanup `StyleNano` more (under 1000 lines!!!!)

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Remove some more redundant stuff

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Undo style change for chat window

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* paper editing works now

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `OptionButton` styles

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* fix `ActionButton` not having highlighting

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `ButtonBig` and more cleanup

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Move items inheriting from `ISheetletConfig` into their own directory

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Cleanup & move `Label` styles

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Action search box styles

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Moved, stuff is

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!)

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* yap & move over MORE stuff (just like one thing left!!!)

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Change status classes to appropriate existing classes

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* remove remaining references to `StyleNano`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Fix some hardcoding & broken code, `GetFromControl`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Scrollbars!

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* chores

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* clean up `StyleClass.cs`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `ItemListSheetlet` refactor

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* more chores!

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Consistency w/ directory structure

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Move `MainMenuSheetlet`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `ColorPalette`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* whoopsie

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Remove most sheet-specific sheetlets

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys)

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* yap

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* MASSIVE resharper skill issue

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* actually use `ISheetletConfig`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* have specific sheetlet be specific

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `GetResourceOr`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* cleanup & move / remove `IPalette`s

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* actually do specific stylesheets correctly & fix tooltips

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* cleanup & logging

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* Move `FontKind` and `FontKindExtensions` to their own files

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* rename `InterfaceStylesheet` to `SystemStylesheet`

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* change `ButtonHovered` etc to `PseudoHovered` etc

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* give the palettes fun names

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* `StyleSpace` is no more

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* It should compile now! I am now going to bed (fr) if it fails it fails

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* make squiggly red line go away

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* add additional type restrictions to sheetlets

* `CommonStylesheet`

* minor cleanup

* Make `GetSheetletRules` not horrible

* wait this was duplicating style rules. oops!

* move some sheetlets to their associated xamls

* oh wait apparently that was important

* review pass 1

* review pass 2 (font & color stuff)

* review pass 3: remove unused stuff / filename fix

* fix warnings & "replace cast with explicit variable type"

* move `Palette` stuff to its own directory

* tweak colors (they're different now that I actually fixed the OKlab thing)

* review pass 4: little things

* make window close button grey before hovering

* refactor `HLine` to make it less terrible and allow it to be styled

* fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding

* band-aid missing references in `StyleNano`

* move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper`

* remove dictionary field from `IStylesheetManager`

* Add check for unloaded sheetlets

* style tweaks to satisfy OCD

* I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow`

* tweak palettes for like the fourth time

* construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete

* rename `BackgroundPanel` classes for consistency

* tweak window / `ListContainer`

* oh right you use `///` not `/**`

* font system is bad, make it temporary

* acknowledge Divider funkyness

* remove use of class `Disabled`

* `ColorPalette` allow overriding colors with brace initialization

* review pass again

* tweak disabled button colors

* `StatusPalette` tweaks

* typo

* Make squiggly red line go away

* Delete `Redux`

* Remove all references to `Redux`

* make red less radioactive

* Store stylesheet name inside stylesheet class

* fix merge errors

* use RT's Oklab support instead

* shuffle around `StylesheetManager` fields

* apply stylesheets based off `StylesheetComponent`

* simplify `ColorPalette` construction

* add todo for `SheetletConfigType`

* `OptionButton` has a background color now

* fix disabled buttons

* sigh (red color palette fixed)

* make `ItemList` use primary palette

* Revert "apply stylesheets based off `StylesheetComponent`"

This reverts commit c05b147da845f6e04ff33d1cbd91a18a92c676d7.

* dead code removal

* buttons are green when pressed (we need togglebuttons)

---------

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
2025-10-19 21:10:44 +00:00

602 lines
22 KiB
C#

using System.Numerics;
using Content.Client.Examine;
using Content.Client.Resources;
using Content.Client.Stylesheets;
using Content.Shared.Wires;
using Robust.Client.Animations;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Animations;
using Robust.Shared.Input;
using static Robust.Client.UserInterface.Controls.BoxContainer;
namespace Content.Client.Wires.UI
{
public sealed class WiresMenu : BaseWindow
{
[Dependency] private readonly IResourceCache _resourceCache = default!;
private readonly Control _wiresHBox;
private readonly Control _topContainer;
private readonly Control _statusContainer;
private readonly Label _nameLabel;
private readonly Label _serialLabel;
public TextureButton CloseButton { get; set; }
public event Action<int, WiresAction>? OnAction;
public WiresMenu()
{
IoCManager.InjectDependencies(this);
var rootContainer = new LayoutContainer {Name = "WireRoot"};
AddChild(rootContainer);
MouseFilter = MouseFilterMode.Stop;
var panelTex = _resourceCache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
var back = new StyleBoxTexture
{
Texture = panelTex,
Modulate = Color.FromHex("#25252A"),
};
back.SetPatchMargin(StyleBox.Margin.All, 10);
var topPanel = new PanelContainer
{
PanelOverride = back,
MouseFilter = MouseFilterMode.Pass
};
var bottomWrap = new LayoutContainer
{
Name = "BottomWrap"
};
var bottomPanel = new PanelContainer
{
PanelOverride = back,
MouseFilter = MouseFilterMode.Pass
};
var shadow = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
Children =
{
new PanelContainer
{
MinSize = new Vector2(2, 0),
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#525252ff")}
},
new PanelContainer
{
HorizontalExpand = true,
MouseFilter = MouseFilterMode.Stop,
Name = "Shadow",
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.Black.WithAlpha(0.5f)}
},
new PanelContainer
{
MinSize = new Vector2(2, 0),
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#525252ff")}
},
}
};
var wrappingHBox = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal
};
_wiresHBox = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
SeparationOverride = 4,
VerticalAlignment = VAlignment.Bottom
};
wrappingHBox.AddChild(new Control {MinSize = new Vector2(20, 0)});
wrappingHBox.AddChild(_wiresHBox);
wrappingHBox.AddChild(new Control {MinSize = new Vector2(20, 0)});
bottomWrap.AddChild(bottomPanel);
LayoutContainer.SetAnchorPreset(bottomPanel, LayoutContainer.LayoutPreset.BottomWide);
LayoutContainer.SetMarginTop(bottomPanel, -55);
bottomWrap.AddChild(shadow);
LayoutContainer.SetAnchorPreset(shadow, LayoutContainer.LayoutPreset.BottomWide);
LayoutContainer.SetMarginBottom(shadow, -55);
LayoutContainer.SetMarginTop(shadow, -80);
LayoutContainer.SetMarginLeft(shadow, 12);
LayoutContainer.SetMarginRight(shadow, -12);
bottomWrap.AddChild(wrappingHBox);
LayoutContainer.SetAnchorPreset(wrappingHBox, LayoutContainer.LayoutPreset.Wide);
LayoutContainer.SetMarginBottom(wrappingHBox, -4);
rootContainer.AddChild(topPanel);
rootContainer.AddChild(bottomWrap);
LayoutContainer.SetAnchorPreset(topPanel, LayoutContainer.LayoutPreset.Wide);
LayoutContainer.SetMarginBottom(topPanel, -80);
LayoutContainer.SetAnchorPreset(bottomWrap, LayoutContainer.LayoutPreset.VerticalCenterWide);
LayoutContainer.SetGrowHorizontal(bottomWrap, LayoutContainer.GrowDirection.Both);
var topContainerWrap = new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
Children =
{
(_topContainer = new BoxContainer
{
Orientation = LayoutOrientation.Vertical
}),
new Control {MinSize = new Vector2(0, 110)}
}
};
rootContainer.AddChild(topContainerWrap);
LayoutContainer.SetAnchorPreset(topContainerWrap, LayoutContainer.LayoutPreset.Wide);
var font = _resourceCache.GetFont("/Fonts/Boxfont-round/Boxfont Round.ttf", 13);
var fontSmall = _resourceCache.GetFont("/Fonts/Boxfont-round/Boxfont Round.ttf", 10);
Button helpButton;
var topRow = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
Margin = new Thickness(4, 2, 12, 2),
Children =
{
(_nameLabel = new Label
{
Text = Loc.GetString("wires-menu-name-label"),
FontOverride = font,
VerticalAlignment = VAlignment.Center,
StyleClasses = { StyleClass.LabelKeyText },
}),
(_serialLabel = new Label
{
Text = Loc.GetString("wires-menu-dead-beef-text"),
FontOverride = fontSmall,
FontColorOverride = Color.Gray,
VerticalAlignment = VAlignment.Center,
Margin = new Thickness(8, 0, 20, 0),
HorizontalAlignment = HAlignment.Left,
HorizontalExpand = true,
}),
(helpButton = new Button
{
Text = "?",
Margin = new Thickness(0, 0, 2, 0),
}),
(CloseButton = new TextureButton
{
StyleClasses = {DefaultWindow.StyleClassWindowCloseButton},
VerticalAlignment = VAlignment.Center
})
}
};
helpButton.OnPressed += a =>
{
var popup = new HelpPopup();
UserInterfaceManager.ModalRoot.AddChild(popup);
popup.Open(UIBox2.FromDimensions(a.Event.PointerLocation.Position, new Vector2(400, 200)));
};
var middle = new PanelContainer
{
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#202025")},
Children =
{
new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
Children =
{
(_statusContainer = new GridContainer
{
Margin = new Thickness(8, 4),
Rows = 2
})
}
}
}
};
_topContainer.AddChild(topRow);
_topContainer.AddChild(new PanelContainer
{
MinSize = new Vector2(0, 2),
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#525252ff")}
});
_topContainer.AddChild(middle);
_topContainer.AddChild(new PanelContainer
{
MinSize = new Vector2(0, 2),
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#525252ff")}
});
CloseButton.OnPressed += _ => Close();
SetHeight = 200;
MinWidth = 320;
}
public void Populate(WiresBoundUserInterfaceState state)
{
_nameLabel.Text = state.BoardName;
_serialLabel.Text = state.SerialNumber;
_wiresHBox.RemoveAllChildren();
var random = new Random(state.WireSeed);
foreach (var wire in state.WiresList)
{
var mirror = random.Next(2) == 0;
var flip = random.Next(2) == 0;
var type = random.Next(2);
var control = new WireControl(wire.Color, wire.Letter, wire.IsCut, flip, mirror, type, _resourceCache)
{
VerticalAlignment = VAlignment.Bottom
};
_wiresHBox.AddChild(control);
control.WireClicked += () =>
{
OnAction?.Invoke(wire.Id, wire.IsCut ? WiresAction.Mend : WiresAction.Cut);
};
control.ContactsClicked += () =>
{
OnAction?.Invoke(wire.Id, WiresAction.Pulse);
};
}
_statusContainer.RemoveAllChildren();
foreach (var status in state.Statuses)
{
if (status.Value is StatusLightData statusLightData)
{
_statusContainer.AddChild(new StatusLight(statusLightData, _resourceCache));
}
else
{
_statusContainer.AddChild(new Label
{
Text = status.ToString()
});
}
}
}
protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
{
return DragMode.Move;
}
protected override bool HasPoint(Vector2 point)
{
// This makes it so our base window won't count for hit tests,
// but we will still receive mouse events coming in from Pass mouse filter mode.
// So basically, it perfectly shells out the hit tests to the panels we have!
return false;
}
private sealed class WireControl : Control
{
private IResourceCache _resourceCache;
private const string TextureContact = "/Textures/Interface/WireHacking/contact.svg.96dpi.png";
public event Action? WireClicked;
public event Action? ContactsClicked;
public WireControl(WireColor color, WireLetter letter, bool isCut, bool flip, bool mirror, int type,
IResourceCache resourceCache)
{
_resourceCache = resourceCache;
HorizontalAlignment = HAlignment.Center;
MouseFilter = MouseFilterMode.Stop;
var layout = new LayoutContainer();
AddChild(layout);
var greek = new Label
{
Text = letter.Letter().ToString(),
VerticalAlignment = VAlignment.Bottom,
HorizontalAlignment = HAlignment.Center,
Align = Label.AlignMode.Center,
FontOverride = _resourceCache.GetFont("/Fonts/NotoSansDisplay/NotoSansDisplay-Bold.ttf", 12),
FontColorOverride = Color.Gray,
ToolTip = letter.Name(),
MouseFilter = MouseFilterMode.Stop
};
layout.AddChild(greek);
LayoutContainer.SetAnchorPreset(greek, LayoutContainer.LayoutPreset.BottomWide);
LayoutContainer.SetGrowVertical(greek, LayoutContainer.GrowDirection.Begin);
LayoutContainer.SetGrowHorizontal(greek, LayoutContainer.GrowDirection.Both);
var contactTexture = _resourceCache.GetTexture(TextureContact);
var contact1 = new TextureRect
{
Texture = contactTexture,
Modulate = Color.FromHex("#E1CA76")
};
layout.AddChild(contact1);
LayoutContainer.SetPosition(contact1, new Vector2(0, 0));
var contact2 = new TextureRect
{
Texture = contactTexture,
Modulate = Color.FromHex("#E1CA76")
};
layout.AddChild(contact2);
LayoutContainer.SetPosition(contact2, new Vector2(0, 60));
var wire = new WireRender(color, isCut, flip, mirror, type, _resourceCache);
layout.AddChild(wire);
LayoutContainer.SetPosition(wire, new Vector2(2, 16));
ToolTip = color.Name();
MinSize = new Vector2(20, 102);
}
protected override void KeyBindDown(GUIBoundKeyEventArgs args)
{
base.KeyBindDown(args);
if (args.Function != EngineKeyFunctions.UIClick)
{
return;
}
if (args.RelativePosition.Y > 20 && args.RelativePosition.Y < 60)
{
WireClicked?.Invoke();
}
else
{
ContactsClicked?.Invoke();
}
}
protected override bool HasPoint(Vector2 point)
{
return base.HasPoint(point) && point.Y <= 80;
}
private sealed class WireRender : Control
{
private readonly WireColor _color;
private readonly bool _isCut;
private readonly bool _flip;
private readonly bool _mirror;
private readonly int _type;
private static readonly string[] TextureNormal =
{
"/Textures/Interface/WireHacking/wire_1.svg.96dpi.png",
"/Textures/Interface/WireHacking/wire_2.svg.96dpi.png"
};
private static readonly string[] TextureCut =
{
"/Textures/Interface/WireHacking/wire_1_cut.svg.96dpi.png",
"/Textures/Interface/WireHacking/wire_2_cut.svg.96dpi.png",
};
private static readonly string[] TextureCopper =
{
"/Textures/Interface/WireHacking/wire_1_copper.svg.96dpi.png",
"/Textures/Interface/WireHacking/wire_2_copper.svg.96dpi.png"
};
private readonly IResourceCache _resourceCache;
public WireRender(WireColor color, bool isCut, bool flip, bool mirror, int type,
IResourceCache resourceCache)
{
_resourceCache = resourceCache;
_color = color;
_isCut = isCut;
_flip = flip;
_mirror = mirror;
_type = type;
SetSize = new Vector2(16, 50);
}
protected override void Draw(DrawingHandleScreen handle)
{
var colorValue = _color.ColorValue();
var tex = _resourceCache.GetTexture(_isCut ? TextureCut[_type] : TextureNormal[_type]);
var l = 0f;
var r = tex.Width + l;
var t = 0f;
var b = tex.Height + t;
if (_flip)
{
(t, b) = (b, t);
}
if (_mirror)
{
(l, r) = (r, l);
}
l *= UIScale;
r *= UIScale;
t *= UIScale;
b *= UIScale;
var rect = new UIBox2(l, t, r, b);
if (_isCut)
{
var copper = Color.Orange;
var copperTex = _resourceCache.GetTexture(TextureCopper[_type]);
handle.DrawTextureRect(copperTex, rect, copper);
}
handle.DrawTextureRect(tex, rect, colorValue);
}
}
}
private sealed class StatusLight : Control
{
private static readonly Animation _blinkingFast = new()
{
Length = TimeSpan.FromSeconds(0.2),
AnimationTracks =
{
new AnimationTrackControlProperty
{
Property = nameof(Control.Modulate),
InterpolationMode = AnimationInterpolationMode.Linear,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(Color.White, 0f),
new AnimationTrackProperty.KeyFrame(Color.Transparent, 0.1f),
new AnimationTrackProperty.KeyFrame(Color.White, 0.1f)
}
}
}
};
private static readonly Animation _blinkingSlow = new()
{
Length = TimeSpan.FromSeconds(0.8),
AnimationTracks =
{
new AnimationTrackControlProperty
{
Property = nameof(Control.Modulate),
InterpolationMode = AnimationInterpolationMode.Linear,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(Color.White, 0f),
new AnimationTrackProperty.KeyFrame(Color.White, 0.3f),
new AnimationTrackProperty.KeyFrame(Color.Transparent, 0.1f),
new AnimationTrackProperty.KeyFrame(Color.Transparent, 0.3f),
new AnimationTrackProperty.KeyFrame(Color.White, 0.1f),
}
}
}
};
public StatusLight(StatusLightData data, IResourceCache resourceCache)
{
HorizontalAlignment = HAlignment.Right;
var hsv = Color.ToHsv(data.Color);
hsv.Z /= 2;
var dimColor = Color.FromHsv(hsv);
TextureRect activeLight;
var lightContainer = new Control
{
SetSize = new Vector2(20, 20),
Children =
{
new TextureRect
{
Texture = resourceCache.GetTexture(
"/Textures/Interface/WireHacking/light_off_base.svg.96dpi.png"),
Stretch = TextureRect.StretchMode.KeepCentered,
ModulateSelfOverride = dimColor
},
(activeLight = new TextureRect
{
ModulateSelfOverride = data.Color.WithAlpha(0.4f),
Stretch = TextureRect.StretchMode.KeepCentered,
Texture =
resourceCache.GetTexture("/Textures/Interface/WireHacking/light_on_base.svg.96dpi.png"),
})
}
};
Animation? animation = null;
switch (data.State)
{
case StatusLightState.Off:
activeLight.Visible = false;
break;
case StatusLightState.On:
break;
case StatusLightState.BlinkingFast:
animation = _blinkingFast;
break;
case StatusLightState.BlinkingSlow:
animation = _blinkingSlow;
break;
default:
throw new ArgumentOutOfRangeException();
}
if (animation != null)
{
activeLight.PlayAnimation(animation, "blink");
activeLight.AnimationCompleted += s =>
{
if (s == "blink")
{
activeLight.PlayAnimation(animation, s);
}
};
}
var font = resourceCache.GetFont("/Fonts/Boxfont-round/Boxfont Round.ttf", 12);
var hBox = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
SeparationOverride = 4
};
hBox.AddChild(new Label
{
Text = data.Text,
FontOverride = font,
FontColorOverride = Color.FromHex("#A1A6AE"),
VerticalAlignment = VAlignment.Center,
});
hBox.AddChild(lightContainer);
hBox.AddChild(new Control {MinSize = new Vector2(6, 0)});
AddChild(hBox);
}
}
private sealed class HelpPopup : Popup
{
public HelpPopup()
{
var label = new RichTextLabel();
label.SetMessage(Loc.GetString("wires-menu-help-popup"));
AddChild(new PanelContainer
{
StyleClasses = {ExamineSystem.StyleClassEntityTooltip},
Children = {label}
});
}
}
}
}