* Power stuff - Add shared IsPowered - Add shared ResolveApc - Move PowerChangedEvent to shared for now - Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it. * big update * boing
24 lines
674 B
C#
24 lines
674 B
C#
using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.Administration.UI.BanList;
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[GenerateTypedNameReferences]
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public sealed partial class BanListWindow : DefaultWindow
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{
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public BanListWindow()
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{
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RobustXamlLoader.Load(this);
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TabContainer.SetTabTitle(0, Loc.GetString("ban-list-bans"));
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TabContainer.SetTabTitle(1, Loc.GetString("ban-list-role-bans"));
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}
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public void SetTitlePlayer(string playerName)
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{
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Title = Loc.GetString("ban-list-title", ("player", playerName));
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}
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}
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