Files
tbd-station-14/Content.Client/Nutrition/EntitySystems/ClientFoodSequenceSystem.cs
Tayrtahn dc92acd720 Cleanup warnings in ClientFoodSequenceSystem (#37431)
Cleanup warnings in ClientFoodSequenceSystem
2025-05-14 00:24:27 +02:00

65 lines
2.1 KiB
C#

using Content.Shared.Nutrition.Components;
using Content.Shared.Nutrition.EntitySystems;
using Robust.Client.GameObjects;
namespace Content.Client.Nutrition.EntitySystems;
public sealed class ClientFoodSequenceSystem : SharedFoodSequenceSystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
SubscribeLocalEvent<FoodSequenceStartPointComponent, AfterAutoHandleStateEvent>(OnHandleState);
}
private void OnHandleState(Entity<FoodSequenceStartPointComponent> start, ref AfterAutoHandleStateEvent args)
{
if (!TryComp<SpriteComponent>(start, out var sprite))
return;
UpdateFoodVisuals(start, sprite);
}
private void UpdateFoodVisuals(Entity<FoodSequenceStartPointComponent> start, SpriteComponent? sprite = null)
{
if (!Resolve(start, ref sprite, false))
return;
//Remove old layers
foreach (var key in start.Comp.RevealedLayers)
{
_sprite.RemoveLayer((start.Owner, sprite), key);
}
start.Comp.RevealedLayers.Clear();
//Add new layers
var counter = 0;
foreach (var state in start.Comp.FoodLayers)
{
if (state.Sprite is null)
continue;
var keyCode = $"food-layer-{counter}";
start.Comp.RevealedLayers.Add(keyCode);
_sprite.LayerMapTryGet((start.Owner, sprite), start.Comp.TargetLayerMap, out var index, false);
if (start.Comp.InverseLayers)
index++;
_sprite.AddBlankLayer((start.Owner, sprite), index);
_sprite.LayerMapSet((start.Owner, sprite), keyCode, index);
_sprite.LayerSetSprite((start.Owner, sprite), index, state.Sprite);
_sprite.LayerSetScale((start.Owner, sprite), index, state.Scale);
//Offset the layer
var layerPos = start.Comp.StartPosition;
layerPos += (start.Comp.Offset * counter) + state.LocalOffset;
_sprite.LayerSetOffset((start.Owner, sprite), index, layerPos);
counter++;
}
}
}