12 lines
280 B
C#
12 lines
280 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Bed.Sleep
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{
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/// <summary>
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/// Prevents waking up. Use as a status effect.
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/// </summary>
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[NetworkedComponent, RegisterComponent]
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public sealed partial class ForcedSleepingComponent : Component
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{}
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}
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