Files
tbd-station-14/Content.Shared/Bed/Sleep/ForcedSleepingComponent.cs

12 lines
280 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Bed.Sleep
{
/// <summary>
/// Prevents waking up. Use as a status effect.
/// </summary>
[NetworkedComponent, RegisterComponent]
public sealed partial class ForcedSleepingComponent : Component
{}
}