Files
tbd-station-14/Content.Server/Commands/Interactable/TilePryCommand.cs
Acruid 8b5d66050a Console Unify API Changes (#3059)
* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
2021-02-01 16:49:43 -08:00

73 lines
2.4 KiB
C#

#nullable enable
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Interactable;
using Content.Shared.Administration;
using Content.Shared.Maps;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.Commands.Interactable
{
/// <summary>
/// <see cref="TilePryingComponent.TryPryTile"/>
/// </summary>
[AdminCommand(AdminFlags.Debug)]
class TilePryCommand : IConsoleCommand
{
public string Command => "tilepry";
public string Description => "Pries up all tiles in a radius around the user.";
public string Help => $"Usage: {Command} <radius>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player?.AttachedEntity == null)
{
return;
}
if (args.Length != 1)
{
shell.WriteLine(Help);
return;
}
if (!int.TryParse(args[0], out var radius))
{
shell.WriteLine($"{args[0]} isn't a valid integer.");
return;
}
if (radius < 0)
{
shell.WriteLine("Radius must be positive.");
return;
}
var mapManager = IoCManager.Resolve<IMapManager>();
var playerGrid = player.AttachedEntity.Transform.GridID;
var mapGrid = mapManager.GetGrid(playerGrid);
var playerPosition = player.AttachedEntity.Transform.Coordinates;
var tileDefinitionManager = IoCManager.Resolve<ITileDefinitionManager>();
for (var i = -radius; i <= radius; i++)
{
for (var j = -radius; j <= radius; j++)
{
var tile = mapGrid.GetTileRef(playerPosition.Offset((i, j)));
var coordinates = mapGrid.GridTileToLocal(tile.GridIndices);
var tileDef = (ContentTileDefinition) tileDefinitionManager[tile.Tile.TypeId];
if (!tileDef.CanCrowbar) continue;
var underplating = tileDefinitionManager["underplating"];
mapGrid.SetTile(coordinates, new Tile(underplating.TileId));
}
}
}
}
}