#nullable enable using Content.Server.Administration; using Content.Server.GameObjects.Components.Interactable; using Content.Shared.Administration; using Content.Shared.Maps; using Robust.Server.Interfaces.Player; using Robust.Shared.Console; using Robust.Shared.Interfaces.Map; using Robust.Shared.IoC; using Robust.Shared.Map; namespace Content.Server.Commands.Interactable { /// /// /// [AdminCommand(AdminFlags.Debug)] class TilePryCommand : IConsoleCommand { public string Command => "tilepry"; public string Description => "Pries up all tiles in a radius around the user."; public string Help => $"Usage: {Command} "; public void Execute(IConsoleShell shell, string argStr, string[] args) { var player = shell.Player as IPlayerSession; if (player?.AttachedEntity == null) { return; } if (args.Length != 1) { shell.WriteLine(Help); return; } if (!int.TryParse(args[0], out var radius)) { shell.WriteLine($"{args[0]} isn't a valid integer."); return; } if (radius < 0) { shell.WriteLine("Radius must be positive."); return; } var mapManager = IoCManager.Resolve(); var playerGrid = player.AttachedEntity.Transform.GridID; var mapGrid = mapManager.GetGrid(playerGrid); var playerPosition = player.AttachedEntity.Transform.Coordinates; var tileDefinitionManager = IoCManager.Resolve(); for (var i = -radius; i <= radius; i++) { for (var j = -radius; j <= radius; j++) { var tile = mapGrid.GetTileRef(playerPosition.Offset((i, j))); var coordinates = mapGrid.GridTileToLocal(tile.GridIndices); var tileDef = (ContentTileDefinition) tileDefinitionManager[tile.Tile.TypeId]; if (!tileDef.CanCrowbar) continue; var underplating = tileDefinitionManager["underplating"]; mapGrid.SetTile(coordinates, new Tile(underplating.TileId)); } } } } }