Files
tbd-station-14/Content.Server/Commands/GameTicking/SetGamePresetCommand.cs
Acruid 8b5d66050a Console Unify API Changes (#3059)
* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
2021-02-01 16:49:43 -08:00

30 lines
844 B
C#

using Content.Server.Administration;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
namespace Content.Server.Commands.GameTicking
{
[AdminCommand(AdminFlags.Server)]
class SetGamePresetCommand : IConsoleCommand
{
public string Command => "setgamepreset";
public string Description => "";
public string Help => "";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length != 1)
{
shell.WriteLine("Need exactly one argument.");
return;
}
var ticker = IoCManager.Resolve<IGameTicker>();
ticker.SetStartPreset(args[0]);
}
}
}