Files
tbd-station-14/Content.Server/Commands/Atmos/AddUnsimulatedAtmosCommand.cs
Acruid 8b5d66050a Console Unify API Changes (#3059)
* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
2021-02-01 16:49:43 -08:00

67 lines
2.0 KiB
C#

#nullable enable
using Content.Server.Administration;
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.Commands.Atmos
{
[AdminCommand(AdminFlags.Debug)]
public class AddUnsimulatedAtmosCommand : IConsoleCommand
{
public string Command => "addunsimulatedatmos";
public string Description => "Adds unimulated atmos support to a grid.";
public string Help => $"{Command} <GridId>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length < 1)
{
shell.WriteLine(Help);
return;
}
if (!int.TryParse(args[0], out var id))
{
shell.WriteLine($"{args[0]} is not a valid integer.");
return;
}
var gridId = new GridId(id);
var mapMan = IoCManager.Resolve<IMapManager>();
if (!gridId.IsValid() || !mapMan.TryGetGrid(gridId, out var gridComp))
{
shell.WriteLine($"{gridId} is not a valid grid id.");
return;
}
var entMan = IoCManager.Resolve<IEntityManager>();
if (!entMan.TryGetEntity(gridComp.GridEntityId, out var grid))
{
shell.WriteLine("Failed to get grid entity.");
return;
}
if (grid.HasComponent<IGridAtmosphereComponent>())
{
shell.WriteLine("Grid already has an atmosphere.");
return;
}
grid.AddComponent<UnsimulatedGridAtmosphereComponent>();
shell.WriteLine($"Added unsimulated atmosphere to grid {id}.");
}
}
}