Files
tbd-station-14/Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml.cs
pathetic meowmeow 8894eca118 Offbrand medical (#3366)
* Offbrand medical

* what if we regrade

* zombies are mostly there thats it thats a wrap xd

* here's changeling

* some bonus gut punches

* start working on the guidebook

* fix rsi and yaml lints

* my agrichem so fits

* we stay rejuvenated

* my china so laked

* debrute

* fix suicide

* fix the suicide tests

* my surgery so requires laying down

* the guidebook continues

* READ KEB PAGES

* keb vascular recoupler

* read keb medicine

* fix yaml lint

* fix the EntityRemoveConstructionGraphStep

* fix overlay init

* scalpels are not a food tool

* return of the programmer art

* my line so nieuw

* boxes deserve veins too

* mrrrp yaml

* what if we redid brain damage alerts

* bloot pressure

* kill mannitol drowsiness

* get licensed

* my read so me

* get feedbacked nerd

* fine-tune the heart stoppage conditions

* cryostasis adjustments, guidebook adjustments, fix negative strain issues

* my surgery so table

* fix heart surgery and guidebook

* medicine & defibrillator pass

* iv bags and stands

* prefills

* janet gets very sidetracked

* mostly finished iv stuff

* what if we fixed the guidebook

* halve decapoid cryostasis

* my medicines so IV

* finetune cryostasis

* less logspam

* metabolism-aware iv stands and cryopods

* give people painkillers

* yaml lint real

* fix blood build

* finish rebase

* tidy up localization

* clean up my yaml beasties...

* soft curve after exceeding maximum damage

* husks/bonedeaths

Grabbag of Offmed fixes & improvements (#3461)

* CPR moment

* Mob AI fix

* Fix brain oxygenation not updating on regeneration

* sorry gamers you cannot resist the pull

* Troll combat abilities more in softcrit

praying rn (#3467)

dont have CPR be 50% (#3468)

Make offbrand murder easier to contend with (#3473)

* e

* disrupt people in softcrit when attacking them

* ok gamers we're gaming

* forgor

Hopefully final pass before Offbrand merge (#3475)

First pass of Offbrand adjustments (#3477)

Swap blood pressure values in health analyzer (#3476)

Systolic over diastolic

Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com>

Offbrand pass 2: Mostly bugfixes (#3480)

Fix zeds causing PVS reloads (#3482)

Offbrand pass 3: I hate surgery I hate surgery I hate surgery I (#3481)

* set up surgery ui

* test fail real

Pain/braingasps (#3487)

Offmed bundle 5 - the evil one (#3489)

* Evil cavity surgery

* les borgues

* nicotine moment

* epinephrine RNG

* legalese

* test fail real

* ok jamers cope with c4

Pass 6
2025-09-27 22:36:57 -04:00

361 lines
15 KiB
C#

using System.Linq;
using System.Numerics;
using Content.Client.Message;
using Content.Shared.Atmos;
using Content.Client.UserInterface.Controls;
using Content.Shared.Alert;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Prototypes;
using Content.Shared.IdentityManagement;
using Content.Shared.Inventory;
using Content.Shared.MedicalScanner;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.Nutrition.Components;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.HealthAnalyzer.UI
{
[GenerateTypedNameReferences]
public sealed partial class HealthAnalyzerWindow : FancyWindow
{
private readonly IEntityManager _entityManager;
private readonly SpriteSystem _spriteSystem;
private readonly IPrototypeManager _prototypes;
private readonly IResourceCache _cache;
public HealthAnalyzerWindow()
{
RobustXamlLoader.Load(this);
var dependencies = IoCManager.Instance!;
_entityManager = dependencies.Resolve<IEntityManager>();
_spriteSystem = _entityManager.System<SpriteSystem>();
_prototypes = dependencies.Resolve<IPrototypeManager>();
_cache = dependencies.Resolve<IResourceCache>();
}
public void Populate(HealthAnalyzerScannedUserMessage msg)
{
var target = _entityManager.GetEntity(msg.TargetEntity);
if (target == null
|| !_entityManager.TryGetComponent<DamageableComponent>(target, out var damageable))
{
NoPatientDataText.Visible = true;
return;
}
NoPatientDataText.Visible = false;
// Scan Mode
ScanModeLabel.Text = msg.ScanMode.HasValue
? msg.ScanMode.Value
? Loc.GetString("health-analyzer-window-scan-mode-active")
: Loc.GetString("health-analyzer-window-scan-mode-inactive")
: Loc.GetString("health-analyzer-window-entity-unknown-text");
ScanModeLabel.FontColorOverride = msg.ScanMode.HasValue && msg.ScanMode.Value ? Color.Green : Color.Red;
// Patient Information
SpriteView.SetEntity(target.Value);
SpriteView.Visible = msg.ScanMode.HasValue && msg.ScanMode.Value;
NoDataTex.Visible = !SpriteView.Visible;
var name = new FormattedMessage();
name.PushColor(Color.White);
name.AddText(_entityManager.HasComponent<MetaDataComponent>(target.Value)
? Identity.Name(target.Value, _entityManager)
: Loc.GetString("health-analyzer-window-entity-unknown-text"));
NameLabel.SetMessage(name);
SpeciesLabel.Text =
_entityManager.TryGetComponent<HumanoidAppearanceComponent>(target.Value,
out var humanoidAppearanceComponent)
? Loc.GetString(_prototypes.Index<SpeciesPrototype>(humanoidAppearanceComponent.Species).Name)
: Loc.GetString("health-analyzer-window-entity-unknown-species-text");
// Basic Diagnostic
TemperatureLabel.Text = !float.IsNaN(msg.Temperature)
? $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)"
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
BloodLabel.Text = !float.IsNaN(msg.BloodLevel)
? $"{msg.BloodLevel * 100:F1} %"
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
StatusLabel.Text =
_entityManager.TryGetComponent<MobStateComponent>(target.Value, out var mobStateComponent)
? GetStatus(mobStateComponent.CurrentState)
: Loc.GetString("health-analyzer-window-entity-unknown-text");
// Total Damage
DamageLabel.Text = damageable.TotalDamage.ToString();
// Alerts
var showAlerts = msg.Unrevivable == true || msg.Bleeding == true || msg.WoundableData?.NonMedicalReagents == true || msg.WoundableData?.Wounds != null; // Offbrand
AlertsDivider.Visible = showAlerts;
AlertsContainer.Visible = showAlerts;
if (showAlerts)
AlertsContainer.RemoveAllChildren();
if (msg.Unrevivable == true)
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-unrevivable-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
if (msg.Bleeding == true)
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
// Begin Offbrand
var showReagents = msg.WoundableData?.Reagents?.Count is { } count && count > 0;
ReagentsDivider.Visible = showReagents;
ReagentsContainer.Visible = showReagents;
if (msg.WoundableData is { } woundable)
{
if (woundable.Wounds is not null)
{
foreach (var wound in woundable.Wounds)
{
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString(wound),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
}
}
if (woundable.NonMedicalReagents)
{
AlertsContainer.AddChild(new RichTextLabel
{
Text = Loc.GetString("health-analyzer-window-entity-non-medical-reagents"),
Margin = new Thickness(0, 4),
MaxWidth = 300
});
}
if (woundable.Reagents is { } reagents)
{
ReagentsContainer.DisposeAllChildren();
foreach (var (reagent, amounts) in reagents.OrderBy(kvp => _prototypes.Index(kvp.Key).LocalizedName))
{
var (quantity, metabolites) = amounts;
var proto = _prototypes.Index(reagent);
ReagentsContainer.AddChild(new BoxContainer
{
Orientation = BoxContainer.LayoutOrientation.Horizontal,
HorizontalExpand = true,
Children =
{
new PanelContainer
{
VerticalExpand = true,
MinWidth = 4,
PanelOverride = new StyleBoxFlat
{
BackgroundColor = proto.SubstanceColor
},
Margin = new Thickness(4, 1),
},
new Label { Text = proto.LocalizedName, HorizontalExpand = true, SizeFlagsStretchRatio = 3 },
new Label { Text = $"{metabolites}u", StyleClasses = { Content.Client.Stylesheets.StyleNano.StyleClassLabelSecondaryColor }, HorizontalExpand = true, SizeFlagsStretchRatio = 1 },
new Label { Text = $"{quantity}u", HorizontalExpand = true, SizeFlagsStretchRatio = 1 },
}
});
}
}
BrainHealthText.Visible = true;
BrainHealthLabel.Visible = true;
BrainHealthLabel.Text = Loc.GetString("health-analyzer-window-entity-brain-health-value", ("value", $"{woundable.BrainHealth * 100:F1}"), ("rating", woundable.BrainHealthRating));
HeartHealthText.Visible = true;
HeartHealthLabel.Visible = true;
HeartHealthLabel.Text = Loc.GetString("health-analyzer-window-entity-heart-health-value", ("value", $"{woundable.HeartHealth * 100:F1}"), ("rating", woundable.HeartHealthRating));
HeartRateText.Visible = true;
HeartRateLabel.Visible = true;
HeartRateLabel.Text = Loc.GetString("health-analyzer-window-entity-heart-rate-value", ("value", woundable.HeartRate), ("rating", woundable.HeartRateRating));
BloodOxygenationText.Visible = true;
BloodOxygenationLabel.Visible = true;
BloodOxygenationLabel.Text = Loc.GetString("health-analyzer-window-entity-blood-oxygenation-value", ("value", $"{woundable.BloodOxygenation * 100:F1}"), ("rating", woundable.BloodOxygenationRating));
BloodFlowText.Visible = true;
BloodFlowLabel.Visible = true;
BloodFlowLabel.Text = Loc.GetString("health-analyzer-window-entity-blood-flow-value", ("value", $"{woundable.BloodFlow * 100:F1}"), ("rating", woundable.BloodFlowRating));
var (systolic, diastolic) = woundable.BloodPressure;
BloodPressureText.Visible = true;
BloodPressureLabel.Visible = true;
BloodPressureLabel.Text = Loc.GetString("health-analyzer-window-entity-blood-pressure-value", ("systolic", systolic), ("diastolic", diastolic), ("rating", woundable.BloodPressureRating));
BloodLabel.Visible = false;
BloodText.Visible = false;
}
else
{
BrainHealthLabel.Visible = false;
BloodPressureLabel.Visible = false;
BloodOxygenationLabel.Visible = false;
HeartRateLabel.Visible = false;
HeartHealthLabel.Visible = false;
BloodFlowLabel.Visible = false;
BrainHealthText.Visible = false;
BloodPressureText.Visible = false;
BloodOxygenationText.Visible = false;
BloodFlowText.Visible = false;
HeartRateText.Visible = false;
HeartHealthText.Visible = false;
BloodLabel.Visible = true;
BloodText.Visible = true;
}
// End Offbrand
// Damage Groups
var damageSortedGroups =
damageable.DamagePerGroup.OrderByDescending(damage => damage.Value)
.ToDictionary(x => x.Key, x => x.Value);
IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
DrawDiagnosticGroups(damageSortedGroups, damagePerType);
}
private static string GetStatus(MobState mobState)
{
return mobState switch
{
MobState.Alive => Loc.GetString("health-analyzer-window-entity-alive-text"),
MobState.Critical => Loc.GetString("health-analyzer-window-entity-critical-text"),
MobState.Dead => Loc.GetString("health-analyzer-window-entity-dead-text"),
_ => Loc.GetString("health-analyzer-window-entity-unknown-text"),
};
}
private void DrawDiagnosticGroups(
Dictionary<string, FixedPoint2> groups,
IReadOnlyDictionary<string, FixedPoint2> damageDict)
{
GroupsContainer.RemoveAllChildren();
foreach (var (damageGroupId, damageAmount) in groups)
{
if (damageAmount == 0)
continue;
var groupTitleText = $"{Loc.GetString(
"health-analyzer-window-damage-group-text",
("damageGroup", _prototypes.Index<DamageGroupPrototype>(damageGroupId).LocalizedName),
("amount", damageAmount)
)}";
var groupContainer = new BoxContainer
{
Align = BoxContainer.AlignMode.Begin,
Orientation = BoxContainer.LayoutOrientation.Vertical,
};
groupContainer.AddChild(CreateDiagnosticGroupTitle(groupTitleText, damageGroupId));
GroupsContainer.AddChild(groupContainer);
// Show the damage for each type in that group.
var group = _prototypes.Index<DamageGroupPrototype>(damageGroupId);
foreach (var type in group.DamageTypes)
{
if (!damageDict.TryGetValue(type, out var typeAmount) || typeAmount <= 0)
continue;
var damageString = Loc.GetString(
"health-analyzer-window-damage-type-text",
("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
("amount", typeAmount)
);
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, " · ")));
}
}
// Begin Offbrand
NoDamagesText.Visible = GroupsContainer.ChildCount == 0;
// End Offbrand
}
private Texture GetTexture(string texture)
{
var rsiPath = new ResPath("/Textures/Objects/Devices/health_analyzer.rsi");
var rsiSprite = new SpriteSpecifier.Rsi(rsiPath, texture);
var rsi = _cache.GetResource<RSIResource>(rsiSprite.RsiPath).RSI;
if (!rsi.TryGetState(rsiSprite.RsiState, out var state))
{
rsiSprite = new SpriteSpecifier.Rsi(rsiPath, "unknown");
}
return _spriteSystem.Frame0(rsiSprite);
}
private static Label CreateDiagnosticItemLabel(string text)
{
return new Label
{
Text = text,
};
}
private BoxContainer CreateDiagnosticGroupTitle(string text, string id)
{
var rootContainer = new BoxContainer
{
Margin = new Thickness(0, 6, 0, 0),
VerticalAlignment = VAlignment.Bottom,
Orientation = BoxContainer.LayoutOrientation.Horizontal,
};
rootContainer.AddChild(new TextureRect
{
SetSize = new Vector2(30, 30),
Texture = GetTexture(id.ToLower())
});
rootContainer.AddChild(CreateDiagnosticItemLabel(text));
return rootContainer;
}
}
}