* Offbrand medical * what if we regrade * zombies are mostly there thats it thats a wrap xd * here's changeling * some bonus gut punches * start working on the guidebook * fix rsi and yaml lints * my agrichem so fits * we stay rejuvenated * my china so laked * debrute * fix suicide * fix the suicide tests * my surgery so requires laying down * the guidebook continues * READ KEB PAGES * keb vascular recoupler * read keb medicine * fix yaml lint * fix the EntityRemoveConstructionGraphStep * fix overlay init * scalpels are not a food tool * return of the programmer art * my line so nieuw * boxes deserve veins too * mrrrp yaml * what if we redid brain damage alerts * bloot pressure * kill mannitol drowsiness * get licensed * my read so me * get feedbacked nerd * fine-tune the heart stoppage conditions * cryostasis adjustments, guidebook adjustments, fix negative strain issues * my surgery so table * fix heart surgery and guidebook * medicine & defibrillator pass * iv bags and stands * prefills * janet gets very sidetracked * mostly finished iv stuff * what if we fixed the guidebook * halve decapoid cryostasis * my medicines so IV * finetune cryostasis * less logspam * metabolism-aware iv stands and cryopods * give people painkillers * yaml lint real * fix blood build * finish rebase * tidy up localization * clean up my yaml beasties... * soft curve after exceeding maximum damage * husks/bonedeaths Grabbag of Offmed fixes & improvements (#3461) * CPR moment * Mob AI fix * Fix brain oxygenation not updating on regeneration * sorry gamers you cannot resist the pull * Troll combat abilities more in softcrit praying rn (#3467) dont have CPR be 50% (#3468) Make offbrand murder easier to contend with (#3473) * e * disrupt people in softcrit when attacking them * ok gamers we're gaming * forgor Hopefully final pass before Offbrand merge (#3475) First pass of Offbrand adjustments (#3477) Swap blood pressure values in health analyzer (#3476) Systolic over diastolic Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com> Offbrand pass 2: Mostly bugfixes (#3480) Fix zeds causing PVS reloads (#3482) Offbrand pass 3: I hate surgery I hate surgery I hate surgery I (#3481) * set up surgery ui * test fail real Pain/braingasps (#3487) Offmed bundle 5 - the evil one (#3489) * Evil cavity surgery * les borgues * nicotine moment * epinephrine RNG * legalese * test fail real * ok jamers cope with c4 Pass 6
361 lines
15 KiB
C#
361 lines
15 KiB
C#
using System.Linq;
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using System.Numerics;
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using Content.Client.Message;
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using Content.Shared.Atmos;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Alert;
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Content.Shared.FixedPoint;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Inventory;
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using Content.Shared.MedicalScanner;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Nutrition.Components;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.XAML;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Client.HealthAnalyzer.UI
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{
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[GenerateTypedNameReferences]
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public sealed partial class HealthAnalyzerWindow : FancyWindow
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{
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private readonly IEntityManager _entityManager;
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private readonly SpriteSystem _spriteSystem;
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private readonly IPrototypeManager _prototypes;
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private readonly IResourceCache _cache;
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public HealthAnalyzerWindow()
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{
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RobustXamlLoader.Load(this);
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var dependencies = IoCManager.Instance!;
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_entityManager = dependencies.Resolve<IEntityManager>();
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_spriteSystem = _entityManager.System<SpriteSystem>();
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_prototypes = dependencies.Resolve<IPrototypeManager>();
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_cache = dependencies.Resolve<IResourceCache>();
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}
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public void Populate(HealthAnalyzerScannedUserMessage msg)
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{
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var target = _entityManager.GetEntity(msg.TargetEntity);
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if (target == null
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|| !_entityManager.TryGetComponent<DamageableComponent>(target, out var damageable))
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{
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NoPatientDataText.Visible = true;
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return;
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}
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NoPatientDataText.Visible = false;
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// Scan Mode
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ScanModeLabel.Text = msg.ScanMode.HasValue
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? msg.ScanMode.Value
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? Loc.GetString("health-analyzer-window-scan-mode-active")
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: Loc.GetString("health-analyzer-window-scan-mode-inactive")
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: Loc.GetString("health-analyzer-window-entity-unknown-text");
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ScanModeLabel.FontColorOverride = msg.ScanMode.HasValue && msg.ScanMode.Value ? Color.Green : Color.Red;
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// Patient Information
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SpriteView.SetEntity(target.Value);
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SpriteView.Visible = msg.ScanMode.HasValue && msg.ScanMode.Value;
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NoDataTex.Visible = !SpriteView.Visible;
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var name = new FormattedMessage();
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name.PushColor(Color.White);
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name.AddText(_entityManager.HasComponent<MetaDataComponent>(target.Value)
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? Identity.Name(target.Value, _entityManager)
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: Loc.GetString("health-analyzer-window-entity-unknown-text"));
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NameLabel.SetMessage(name);
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SpeciesLabel.Text =
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_entityManager.TryGetComponent<HumanoidAppearanceComponent>(target.Value,
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out var humanoidAppearanceComponent)
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? Loc.GetString(_prototypes.Index<SpeciesPrototype>(humanoidAppearanceComponent.Species).Name)
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: Loc.GetString("health-analyzer-window-entity-unknown-species-text");
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// Basic Diagnostic
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TemperatureLabel.Text = !float.IsNaN(msg.Temperature)
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? $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)"
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: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
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BloodLabel.Text = !float.IsNaN(msg.BloodLevel)
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? $"{msg.BloodLevel * 100:F1} %"
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: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
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StatusLabel.Text =
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_entityManager.TryGetComponent<MobStateComponent>(target.Value, out var mobStateComponent)
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? GetStatus(mobStateComponent.CurrentState)
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: Loc.GetString("health-analyzer-window-entity-unknown-text");
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// Total Damage
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DamageLabel.Text = damageable.TotalDamage.ToString();
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// Alerts
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var showAlerts = msg.Unrevivable == true || msg.Bleeding == true || msg.WoundableData?.NonMedicalReagents == true || msg.WoundableData?.Wounds != null; // Offbrand
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AlertsDivider.Visible = showAlerts;
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AlertsContainer.Visible = showAlerts;
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if (showAlerts)
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AlertsContainer.RemoveAllChildren();
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if (msg.Unrevivable == true)
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AlertsContainer.AddChild(new RichTextLabel
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{
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Text = Loc.GetString("health-analyzer-window-entity-unrevivable-text"),
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Margin = new Thickness(0, 4),
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MaxWidth = 300
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});
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if (msg.Bleeding == true)
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AlertsContainer.AddChild(new RichTextLabel
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{
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Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
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Margin = new Thickness(0, 4),
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MaxWidth = 300
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});
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// Begin Offbrand
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var showReagents = msg.WoundableData?.Reagents?.Count is { } count && count > 0;
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ReagentsDivider.Visible = showReagents;
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ReagentsContainer.Visible = showReagents;
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if (msg.WoundableData is { } woundable)
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{
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if (woundable.Wounds is not null)
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{
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foreach (var wound in woundable.Wounds)
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{
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AlertsContainer.AddChild(new RichTextLabel
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{
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Text = Loc.GetString(wound),
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Margin = new Thickness(0, 4),
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MaxWidth = 300
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});
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}
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}
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if (woundable.NonMedicalReagents)
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{
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AlertsContainer.AddChild(new RichTextLabel
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{
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Text = Loc.GetString("health-analyzer-window-entity-non-medical-reagents"),
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Margin = new Thickness(0, 4),
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MaxWidth = 300
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});
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}
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if (woundable.Reagents is { } reagents)
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{
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ReagentsContainer.DisposeAllChildren();
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foreach (var (reagent, amounts) in reagents.OrderBy(kvp => _prototypes.Index(kvp.Key).LocalizedName))
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{
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var (quantity, metabolites) = amounts;
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var proto = _prototypes.Index(reagent);
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ReagentsContainer.AddChild(new BoxContainer
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{
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Orientation = BoxContainer.LayoutOrientation.Horizontal,
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HorizontalExpand = true,
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Children =
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{
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new PanelContainer
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{
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VerticalExpand = true,
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MinWidth = 4,
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PanelOverride = new StyleBoxFlat
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{
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BackgroundColor = proto.SubstanceColor
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},
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Margin = new Thickness(4, 1),
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},
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new Label { Text = proto.LocalizedName, HorizontalExpand = true, SizeFlagsStretchRatio = 3 },
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new Label { Text = $"{metabolites}u", StyleClasses = { Content.Client.Stylesheets.StyleNano.StyleClassLabelSecondaryColor }, HorizontalExpand = true, SizeFlagsStretchRatio = 1 },
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new Label { Text = $"{quantity}u", HorizontalExpand = true, SizeFlagsStretchRatio = 1 },
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}
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});
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}
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}
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BrainHealthText.Visible = true;
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BrainHealthLabel.Visible = true;
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BrainHealthLabel.Text = Loc.GetString("health-analyzer-window-entity-brain-health-value", ("value", $"{woundable.BrainHealth * 100:F1}"), ("rating", woundable.BrainHealthRating));
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HeartHealthText.Visible = true;
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HeartHealthLabel.Visible = true;
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HeartHealthLabel.Text = Loc.GetString("health-analyzer-window-entity-heart-health-value", ("value", $"{woundable.HeartHealth * 100:F1}"), ("rating", woundable.HeartHealthRating));
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HeartRateText.Visible = true;
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HeartRateLabel.Visible = true;
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HeartRateLabel.Text = Loc.GetString("health-analyzer-window-entity-heart-rate-value", ("value", woundable.HeartRate), ("rating", woundable.HeartRateRating));
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BloodOxygenationText.Visible = true;
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BloodOxygenationLabel.Visible = true;
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BloodOxygenationLabel.Text = Loc.GetString("health-analyzer-window-entity-blood-oxygenation-value", ("value", $"{woundable.BloodOxygenation * 100:F1}"), ("rating", woundable.BloodOxygenationRating));
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BloodFlowText.Visible = true;
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BloodFlowLabel.Visible = true;
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BloodFlowLabel.Text = Loc.GetString("health-analyzer-window-entity-blood-flow-value", ("value", $"{woundable.BloodFlow * 100:F1}"), ("rating", woundable.BloodFlowRating));
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var (systolic, diastolic) = woundable.BloodPressure;
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BloodPressureText.Visible = true;
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BloodPressureLabel.Visible = true;
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BloodPressureLabel.Text = Loc.GetString("health-analyzer-window-entity-blood-pressure-value", ("systolic", systolic), ("diastolic", diastolic), ("rating", woundable.BloodPressureRating));
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BloodLabel.Visible = false;
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BloodText.Visible = false;
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}
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else
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{
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BrainHealthLabel.Visible = false;
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BloodPressureLabel.Visible = false;
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BloodOxygenationLabel.Visible = false;
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HeartRateLabel.Visible = false;
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HeartHealthLabel.Visible = false;
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BloodFlowLabel.Visible = false;
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BrainHealthText.Visible = false;
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BloodPressureText.Visible = false;
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BloodOxygenationText.Visible = false;
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BloodFlowText.Visible = false;
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HeartRateText.Visible = false;
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HeartHealthText.Visible = false;
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BloodLabel.Visible = true;
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BloodText.Visible = true;
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}
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// End Offbrand
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// Damage Groups
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var damageSortedGroups =
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damageable.DamagePerGroup.OrderByDescending(damage => damage.Value)
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.ToDictionary(x => x.Key, x => x.Value);
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IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
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DrawDiagnosticGroups(damageSortedGroups, damagePerType);
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}
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private static string GetStatus(MobState mobState)
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{
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return mobState switch
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{
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MobState.Alive => Loc.GetString("health-analyzer-window-entity-alive-text"),
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MobState.Critical => Loc.GetString("health-analyzer-window-entity-critical-text"),
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MobState.Dead => Loc.GetString("health-analyzer-window-entity-dead-text"),
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_ => Loc.GetString("health-analyzer-window-entity-unknown-text"),
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};
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}
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private void DrawDiagnosticGroups(
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Dictionary<string, FixedPoint2> groups,
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IReadOnlyDictionary<string, FixedPoint2> damageDict)
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{
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GroupsContainer.RemoveAllChildren();
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foreach (var (damageGroupId, damageAmount) in groups)
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{
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if (damageAmount == 0)
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continue;
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var groupTitleText = $"{Loc.GetString(
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"health-analyzer-window-damage-group-text",
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("damageGroup", _prototypes.Index<DamageGroupPrototype>(damageGroupId).LocalizedName),
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("amount", damageAmount)
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)}";
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var groupContainer = new BoxContainer
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{
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Align = BoxContainer.AlignMode.Begin,
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Orientation = BoxContainer.LayoutOrientation.Vertical,
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};
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groupContainer.AddChild(CreateDiagnosticGroupTitle(groupTitleText, damageGroupId));
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GroupsContainer.AddChild(groupContainer);
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// Show the damage for each type in that group.
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var group = _prototypes.Index<DamageGroupPrototype>(damageGroupId);
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foreach (var type in group.DamageTypes)
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{
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if (!damageDict.TryGetValue(type, out var typeAmount) || typeAmount <= 0)
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continue;
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var damageString = Loc.GetString(
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"health-analyzer-window-damage-type-text",
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("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
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("amount", typeAmount)
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);
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groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, " · ")));
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}
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}
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// Begin Offbrand
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NoDamagesText.Visible = GroupsContainer.ChildCount == 0;
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// End Offbrand
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}
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private Texture GetTexture(string texture)
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{
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var rsiPath = new ResPath("/Textures/Objects/Devices/health_analyzer.rsi");
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var rsiSprite = new SpriteSpecifier.Rsi(rsiPath, texture);
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var rsi = _cache.GetResource<RSIResource>(rsiSprite.RsiPath).RSI;
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if (!rsi.TryGetState(rsiSprite.RsiState, out var state))
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{
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rsiSprite = new SpriteSpecifier.Rsi(rsiPath, "unknown");
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}
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return _spriteSystem.Frame0(rsiSprite);
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}
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private static Label CreateDiagnosticItemLabel(string text)
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{
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return new Label
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{
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Text = text,
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};
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}
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private BoxContainer CreateDiagnosticGroupTitle(string text, string id)
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{
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var rootContainer = new BoxContainer
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{
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Margin = new Thickness(0, 6, 0, 0),
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VerticalAlignment = VAlignment.Bottom,
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Orientation = BoxContainer.LayoutOrientation.Horizontal,
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};
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rootContainer.AddChild(new TextureRect
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{
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SetSize = new Vector2(30, 30),
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Texture = GetTexture(id.ToLower())
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});
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rootContainer.AddChild(CreateDiagnosticItemLabel(text));
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return rootContainer;
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}
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}
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}
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