91 lines
3.0 KiB
C#
91 lines
3.0 KiB
C#
using Content.Server.Chat.Systems;
|
|
using Content.Server.Communications;
|
|
using Content.Server.Paper;
|
|
using Content.Server.Station.Components;
|
|
using Content.Server.Station.Systems;
|
|
|
|
namespace Content.Server.Nuke
|
|
{
|
|
public sealed class NukeCodePaperSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly ChatSystem _chatSystem = default!;
|
|
[Dependency] private readonly StationSystem _station = default!;
|
|
|
|
private const string NukePaperPrototype = "NukeCodePaper";
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<NukeCodePaperComponent, MapInitEvent>(OnMapInit,
|
|
after: new []{ typeof(NukeLabelSystem) });
|
|
}
|
|
|
|
private void OnMapInit(EntityUid uid, NukeCodePaperComponent component, MapInitEvent args)
|
|
{
|
|
SetupPaper(uid);
|
|
}
|
|
|
|
private void SetupPaper(EntityUid uid, EntityUid? station = null, PaperComponent? paper = null)
|
|
{
|
|
if (!Resolve(uid, ref paper))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var owningStation = station ?? _station.GetOwningStation(uid);
|
|
var transform = Transform(uid);
|
|
|
|
// Find the first nuke that matches the paper's location.
|
|
foreach (var nuke in EntityQuery<NukeComponent>())
|
|
{
|
|
if (owningStation == null && nuke.OriginMapGrid != (transform.MapID, transform.GridUid)
|
|
|| nuke.OriginStation != owningStation)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
paper.Content += $"{MetaData(nuke.Owner).EntityName} - {nuke.Code}";
|
|
break;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a nuclear code to all communication consoles
|
|
/// </summary>
|
|
/// <returns>True if at least one console received codes</returns>
|
|
public bool SendNukeCodes(EntityUid station)
|
|
{
|
|
if (!HasComp<StationDataComponent>(station))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// todo: this should probably be handled by fax system
|
|
var wasSent = false;
|
|
var consoles = EntityQuery<CommunicationsConsoleComponent, TransformComponent>();
|
|
foreach (var (console, transform) in consoles)
|
|
{
|
|
var owningStation = _station.GetOwningStation(console.Owner);
|
|
if (owningStation == null || owningStation != station)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var consolePos = transform.MapPosition;
|
|
var uid = Spawn(NukePaperPrototype, consolePos);
|
|
SetupPaper(uid, station);
|
|
|
|
wasSent = true;
|
|
}
|
|
|
|
if (wasSent)
|
|
{
|
|
var msg = Loc.GetString("nuke-component-announcement-send-codes");
|
|
_chatSystem.DispatchStationAnnouncement(station, msg, colorOverride: Color.Red);
|
|
}
|
|
|
|
return wasSent;
|
|
}
|
|
}
|
|
}
|