32 lines
1005 B
C#
32 lines
1005 B
C#
using System;
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using Content.Server.Administration;
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using Content.Server.GameTicking;
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using Content.Server.Interfaces.GameTicking;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Console;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.IoC;
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namespace Content.Server.Commands.GameTicking
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{
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[AdminCommand(AdminFlags.Server)]
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class EndRoundCommand : IClientCommand
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{
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public string Command => "endround";
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public string Description => "Ends the round and moves the server to PostRound.";
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public string Help => String.Empty;
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public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
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{
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var ticker = IoCManager.Resolve<IGameTicker>();
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if (ticker.RunLevel != GameRunLevel.InRound)
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{
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shell.SendText(player, "This can only be executed while the game is in a round.");
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return;
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}
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ticker.EndRound();
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}
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}
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} |