Files
tbd-station-14/Content.Shared/GameObjects/Components/SharedGasAnalyzerComponent.cs
Remie Richards 85916b87b4 Fluent Localisation Fixes (#3344)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-02-22 01:07:46 +01:00

87 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components
{
public class SharedGasAnalyzerComponent : Component
{
public override string Name => "GasAnalyzer";
public override uint? NetID => ContentNetIDs.GAS_ANALYZER;
[Serializable, NetSerializable]
public enum GasAnalyzerUiKey
{
Key,
}
[Serializable, NetSerializable]
public class GasAnalyzerBoundUserInterfaceState : BoundUserInterfaceState
{
public float Pressure;
public float Temperature;
public GasEntry[] Gases;
public string Error;
public GasAnalyzerBoundUserInterfaceState(float pressure, float temperature, GasEntry[] gases, string error = null)
{
Pressure = pressure;
Temperature = temperature;
Gases = gases;
Error = error;
}
}
[Serializable, NetSerializable]
public struct GasEntry
{
public readonly string Name;
public readonly float Amount;
public readonly string Color;
public GasEntry(string name, float amount, string color)
{
Name = name;
Amount = amount;
Color = color;
}
public override string ToString()
{
// e.g. "Plasma: 2000 mol"
return Loc.GetString(
"gas-entry-info",
("gasName", Name),
("gasAmount", Amount));
}
}
[Serializable, NetSerializable]
public class GasAnalyzerRefreshMessage : BoundUserInterfaceMessage
{
public GasAnalyzerRefreshMessage() {}
}
[Serializable, NetSerializable]
public enum GasAnalyzerDanger
{
Nominal,
Warning,
Hazard
}
[Serializable, NetSerializable]
public class GasAnalyzerComponentState : ComponentState
{
public GasAnalyzerDanger Danger;
public GasAnalyzerComponentState(GasAnalyzerDanger danger) : base(ContentNetIDs.GAS_ANALYZER)
{
Danger = danger;
}
}
}
}