22 lines
809 B
C#
22 lines
809 B
C#
using Content.Server.Worldgen.Systems.Biomes;
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using Content.Server.Worldgen.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Server.Worldgen.Components;
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/// <summary>
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/// This is used for selecting the biome(s) to be used during world generation.
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/// </summary>
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[RegisterComponent]
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[Access(typeof(BiomeSelectionSystem))]
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public sealed partial class BiomeSelectionComponent : Component
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{
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/// <summary>
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/// The list of biomes available to this selector.
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/// </summary>
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/// <remarks>This is always sorted by priority after ComponentStartup.</remarks>
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[DataField("biomes", required: true,
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customTypeSerializer: typeof(PrototypeIdListSerializer<BiomePrototype>))] public List<string> Biomes = new();
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}
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