Files
tbd-station-14/Content.Client/Trigger/TimerTriggerVisualizerSystem.cs
Tayrtahn 818d047449 Cleanup more SpriteComponent warnings (part 5) (#37590)
* 1 warning in KudzuVisualizerSystem

* 2 warnings in ChameleonProjectorSystem

* 1 warning in MarkerSystem

* 2 warnings in ItemSystem

* 1 warning in GhostToggleSelfVisibility

* 1 warning in FoamVisualizerSystem

* 1 warning in ClickableTest

* 1 warning in ThrownItemVisualizerSystem

* 2 warnings in InfantSystem

* 1 warning in ChasmFallingVisualsSystem

* 1 warning in PotencyVisualsSystem

* 2 warnings in OrbitVisualsSystem

* 2 warnings in BeamSystem

* 1 warning in JitteringSystem

* 1 warning in CardboardBoxSystem

* 2 warnings in StationAiSystem

* 2 warnings in FirelockSystem

* 2 warnings in CargoSystem.Telepad

* 1 warning in StasisBedSystem

* 2 warnings in WeldableVisualizerSystem

* 2 warnings in DeliveryVisualizerSystem

* 1 warning in TimerTriggerVisualizerSystem

* 1 warning in StorageFillVisualizerSystem

* 2 warnings in RadiationCollectorSystem

* 2 warnings in BorgSwitchableTypeSystem

* 1 warning in TurnstileSystem

* 1 warning in SurveillanceCameraVisualsSystem

* 1 warning in BurnStateVisualizerSystem

* 2 warnings in CableVisualizerSystem

* 1 warning in JetpackSystem
2025-05-19 03:09:47 +02:00

72 lines
2.5 KiB
C#

using Content.Shared.Trigger;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.GameObjects;
namespace Content.Client.Trigger;
public sealed class TimerTriggerVisualizerSystem : VisualizerSystem<TimerTriggerVisualsComponent>
{
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TimerTriggerVisualsComponent, ComponentInit>(OnComponentInit);
}
private void OnComponentInit(EntityUid uid, TimerTriggerVisualsComponent comp, ComponentInit args)
{
comp.PrimingAnimation = new Animation
{
Length = TimeSpan.MaxValue,
AnimationTracks = {
new AnimationTrackSpriteFlick() {
LayerKey = TriggerVisualLayers.Base,
KeyFrames = { new AnimationTrackSpriteFlick.KeyFrame(comp.PrimingSprite, 0f) }
}
},
};
if (comp.PrimingSound != null)
{
comp.PrimingAnimation.AnimationTracks.Add(
new AnimationTrackPlaySound()
{
KeyFrames = { new AnimationTrackPlaySound.KeyFrame(_audioSystem.ResolveSound(comp.PrimingSound), 0) }
}
);
}
}
protected override void OnAppearanceChange(EntityUid uid, TimerTriggerVisualsComponent comp, ref AppearanceChangeEvent args)
{
if (args.Sprite == null
|| !TryComp<AnimationPlayerComponent>(uid, out var animPlayer))
return;
if (!AppearanceSystem.TryGetData<TriggerVisualState>(uid, TriggerVisuals.VisualState, out var state, args.Component))
state = TriggerVisualState.Unprimed;
switch (state)
{
case TriggerVisualState.Primed:
if (!AnimationSystem.HasRunningAnimation(uid, animPlayer, TimerTriggerVisualsComponent.AnimationKey))
AnimationSystem.Play((uid, animPlayer), comp.PrimingAnimation, TimerTriggerVisualsComponent.AnimationKey);
break;
case TriggerVisualState.Unprimed:
SpriteSystem.LayerSetRsiState((uid, args.Sprite), TriggerVisualLayers.Base, comp.UnprimedSprite);
break;
default:
throw new ArgumentOutOfRangeException();
}
}
}
public enum TriggerVisualLayers : byte
{
Base
}