Files
tbd-station-14/Content.Client/Silicons/Borgs/BorgSystem.cs
Tayrtahn 7eb44e15d1 Cleanup warnings in BorgSystem (#37456)
Cleanup warnings in BorgSystem
2025-05-14 16:23:13 -04:00

111 lines
4.0 KiB
C#

using Content.Shared.Mobs;
using Content.Shared.Silicons.Borgs;
using Content.Shared.Silicons.Borgs.Components;
using Robust.Client.GameObjects;
using Robust.Shared.Containers;
namespace Content.Client.Silicons.Borgs;
/// <inheritdoc/>
public sealed class BorgSystem : SharedBorgSystem
{
[Dependency] private readonly AppearanceSystem _appearance = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<BorgChassisComponent, AppearanceChangeEvent>(OnBorgAppearanceChanged);
SubscribeLocalEvent<MMIComponent, AppearanceChangeEvent>(OnMMIAppearanceChanged);
}
private void OnBorgAppearanceChanged(EntityUid uid, BorgChassisComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
return;
UpdateBorgAppearance(uid, component, args.Component, args.Sprite);
}
protected override void OnInserted(EntityUid uid, BorgChassisComponent component, EntInsertedIntoContainerMessage args)
{
if (!component.Initialized)
return;
base.OnInserted(uid, component, args);
UpdateBorgAppearance(uid, component);
}
protected override void OnRemoved(EntityUid uid, BorgChassisComponent component, EntRemovedFromContainerMessage args)
{
if (!component.Initialized)
return;
base.OnRemoved(uid, component, args);
UpdateBorgAppearance(uid, component);
}
private void UpdateBorgAppearance(EntityUid uid,
BorgChassisComponent? component = null,
AppearanceComponent? appearance = null,
SpriteComponent? sprite = null)
{
if (!Resolve(uid, ref component, ref appearance, ref sprite))
return;
if (_appearance.TryGetData<MobState>(uid, MobStateVisuals.State, out var state, appearance))
{
if (state != MobState.Alive)
{
_sprite.LayerSetVisible((uid, sprite), BorgVisualLayers.Light, false);
return;
}
}
if (!_appearance.TryGetData<bool>(uid, BorgVisuals.HasPlayer, out var hasPlayer, appearance))
hasPlayer = false;
_sprite.LayerSetVisible((uid, sprite), BorgVisualLayers.Light, component.BrainEntity != null || hasPlayer);
_sprite.LayerSetRsiState((uid, sprite), BorgVisualLayers.Light, hasPlayer ? component.HasMindState : component.NoMindState);
}
private void OnMMIAppearanceChanged(EntityUid uid, MMIComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
return;
var sprite = args.Sprite;
if (!_appearance.TryGetData(uid, MMIVisuals.BrainPresent, out bool brain))
brain = false;
if (!_appearance.TryGetData(uid, MMIVisuals.HasMind, out bool hasMind))
hasMind = false;
_sprite.LayerSetVisible((uid, sprite), MMIVisualLayers.Brain, brain);
if (!brain)
{
_sprite.LayerSetRsiState((uid, sprite), MMIVisualLayers.Base, component.NoBrainState);
}
else
{
var state = hasMind
? component.HasMindState
: component.NoMindState;
_sprite.LayerSetRsiState((uid, sprite), MMIVisualLayers.Base, state);
}
}
/// <summary>
/// Sets the sprite states used for the borg "is there a mind or not" indication.
/// </summary>
/// <param name="borg">The entity and component to modify.</param>
/// <param name="hasMindState">The state to use if the borg has a mind.</param>
/// <param name="noMindState">The state to use if the borg has no mind.</param>
/// <seealso cref="BorgChassisComponent.HasMindState"/>
/// <seealso cref="BorgChassisComponent.NoMindState"/>
public void SetMindStates(Entity<BorgChassisComponent> borg, string hasMindState, string noMindState)
{
borg.Comp.HasMindState = hasMindState;
borg.Comp.NoMindState = noMindState;
}
}