Files
tbd-station-14/Content.Client/Explosion/ClusterGrenadeVisualizerSystem.cs
2023-02-05 14:33:29 -04:00

17 lines
614 B
C#

using Content.Shared.Explosion;
using Robust.Client.GameObjects;
namespace Content.Client.Explosion;
public sealed class ClusterGrenadeVisualizerSystem : VisualizerSystem<ClusterGrenadeVisualsComponent>
{
protected override void OnAppearanceChange(EntityUid uid, ClusterGrenadeVisualsComponent comp, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
return;
if (AppearanceSystem.TryGetData<int>(uid, ClusterGrenadeVisuals.GrenadesCounter, out var grenadesCounter, args.Component))
args.Sprite.LayerSetState(0, $"{comp.State}-{grenadesCounter}");
}
}