Files
tbd-station-14/Content.Client/Commands/ShowMechanismsCommand.cs
2023-10-19 12:34:31 -07:00

31 lines
1.0 KiB
C#

using Content.Shared.Body.Organ;
using Robust.Client.Console;
using Robust.Client.GameObjects;
using Robust.Shared.Console;
namespace Content.Client.Commands
{
public sealed class ShowMechanismsCommand : IConsoleCommand
{
public const string CommandName = "showmechanisms";
// ReSharper disable once StringLiteralTypo
public string Command => CommandName;
public string Description => "Makes mechanisms visible, even when they shouldn't be.";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var entityManager = IoCManager.Resolve<IEntityManager>();
var query = entityManager.AllEntityQueryEnumerator<OrganComponent, SpriteComponent>();
while (query.MoveNext(out _, out var sprite))
{
sprite.ContainerOccluded = false;
}
IoCManager.Resolve<IClientConsoleHost>().ExecuteCommand("showcontainedcontext");
}
}
}