731 lines
26 KiB
C#
731 lines
26 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Shared.Access.Components;
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using Content.Shared.DeviceLinking.Events;
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using Content.Shared.Emag.Systems;
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using Content.Shared.GameTicking;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Inventory;
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using Content.Shared.NameIdentifier;
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using Content.Shared.PDA;
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using Content.Shared.StationRecords;
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using Content.Shared.Tag;
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using Robust.Shared.Containers;
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using Robust.Shared.Collections;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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namespace Content.Shared.Access.Systems;
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public sealed class AccessReaderSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly EmagSystem _emag = default!;
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[Dependency] private readonly TagSystem _tag = default!;
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[Dependency] private readonly SharedGameTicker _gameTicker = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
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[Dependency] private readonly SharedStationRecordsSystem _recordsSystem = default!;
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private static readonly ProtoId<TagPrototype> PreventAccessLoggingTag = "PreventAccessLogging";
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AccessReaderComponent, GotEmaggedEvent>(OnEmagged);
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SubscribeLocalEvent<AccessReaderComponent, LinkAttemptEvent>(OnLinkAttempt);
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SubscribeLocalEvent<AccessReaderComponent, ComponentGetState>(OnGetState);
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SubscribeLocalEvent<AccessReaderComponent, ComponentHandleState>(OnHandleState);
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}
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private void OnGetState(EntityUid uid, AccessReaderComponent component, ref ComponentGetState args)
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{
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args.State = new AccessReaderComponentState(component.Enabled, component.DenyTags, component.AccessLists,
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_recordsSystem.Convert(component.AccessKeys), component.AccessLog, component.AccessLogLimit);
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}
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private void OnHandleState(EntityUid uid, AccessReaderComponent component, ref ComponentHandleState args)
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{
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if (args.Current is not AccessReaderComponentState state)
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return;
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component.Enabled = state.Enabled;
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component.AccessKeys.Clear();
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foreach (var key in state.AccessKeys)
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{
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var id = EnsureEntity<AccessReaderComponent>(key.Item1, uid);
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if (!id.IsValid())
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continue;
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component.AccessKeys.Add(new StationRecordKey(key.Item2, id));
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}
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component.AccessLists = new(state.AccessLists);
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component.DenyTags = new(state.DenyTags);
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component.AccessLog = new(state.AccessLog);
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component.AccessLogLimit = state.AccessLogLimit;
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}
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private void OnLinkAttempt(EntityUid uid, AccessReaderComponent component, LinkAttemptEvent args)
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{
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if (args.User == null) // AutoLink (and presumably future external linkers) have no user.
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return;
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if (!IsAllowed(args.User.Value, uid, component))
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args.Cancel();
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}
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private void OnEmagged(EntityUid uid, AccessReaderComponent reader, ref GotEmaggedEvent args)
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{
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if (!_emag.CompareFlag(args.Type, EmagType.Access))
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return;
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if (!reader.BreakOnAccessBreaker)
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return;
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if (!GetMainAccessReader(uid, out var accessReader))
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return;
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if (accessReader.Value.Comp.AccessLists.Count < 1)
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return;
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args.Repeatable = true;
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args.Handled = true;
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accessReader.Value.Comp.AccessLists.Clear();
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accessReader.Value.Comp.AccessLog.Clear();
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Dirty(uid, reader);
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}
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/// <summary>
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/// Searches the source for access tags
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/// then compares it with the all targets accesses to see if it is allowed.
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/// </summary>
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/// <param name="user">The entity that wants access.</param>
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/// <param name="target">The entity to search for an access reader</param>
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/// <param name="reader">Optional reader from the target entity</param>
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public bool IsAllowed(EntityUid user, EntityUid target, AccessReaderComponent? reader = null)
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{
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if (!Resolve(target, ref reader, false))
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return true;
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if (!reader.Enabled)
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return true;
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var accessSources = FindPotentialAccessItems(user);
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var access = FindAccessTags(user, accessSources);
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FindStationRecordKeys(user, out var stationKeys, accessSources);
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if (!IsAllowed(access, stationKeys, target, reader))
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return false;
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if (!_tag.HasTag(user, PreventAccessLoggingTag))
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LogAccess((target, reader), user);
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return true;
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}
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/// <summary>
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/// Searches an entity for an access reader. This is either the entity itself or an entity in its <see cref="AccessReaderComponent.ContainerAccessProvider"/>.
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/// </summary>
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/// <param name="uid">The entity being searched for an access reader.</param>
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/// <param name="ent">The returned access reader entity.</param>
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public bool GetMainAccessReader(EntityUid uid, [NotNullWhen(true)] out Entity<AccessReaderComponent>? ent)
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{
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ent = null;
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if (!TryComp<AccessReaderComponent>(uid, out var accessReader))
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return false;
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ent = (uid, accessReader);
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if (ent.Value.Comp.ContainerAccessProvider == null)
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return true;
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if (!_containerSystem.TryGetContainer(uid, ent.Value.Comp.ContainerAccessProvider, out var container))
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return true;
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foreach (var entity in container.ContainedEntities)
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{
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if (TryComp<AccessReaderComponent>(entity, out var containedReader))
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{
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ent = (entity, containedReader);
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return true;
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}
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}
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return true;
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}
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/// <summary>
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/// Check whether the given access permissions satisfy an access reader's requirements.
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/// </summary>
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/// <param name="access">A collection of access permissions being used on the access reader.</param>
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/// <param name="stationKeys">A collection of station record keys being used on the access reader.</param>
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/// <param name="target">The entity being checked.</param>
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/// <param name="reader">The access reader being checked.</param>
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public bool IsAllowed(
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ICollection<ProtoId<AccessLevelPrototype>> access,
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ICollection<StationRecordKey> stationKeys,
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EntityUid target,
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AccessReaderComponent reader)
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{
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if (!reader.Enabled)
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return true;
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if (reader.ContainerAccessProvider == null)
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return IsAllowedInternal(access, stationKeys, reader);
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if (!_containerSystem.TryGetContainer(target, reader.ContainerAccessProvider, out var container))
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return false;
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// If entity is paused then always allow it at this point.
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// Door electronics is kind of a mess but yeah, it should only be an unpaused ent interacting with it
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if (Paused(target))
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return true;
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foreach (var entity in container.ContainedEntities)
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{
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if (!TryComp(entity, out AccessReaderComponent? containedReader))
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continue;
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if (IsAllowed(access, stationKeys, entity, containedReader))
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return true;
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}
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return false;
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}
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private bool IsAllowedInternal(ICollection<ProtoId<AccessLevelPrototype>> access, ICollection<StationRecordKey> stationKeys, AccessReaderComponent reader)
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{
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return !reader.Enabled
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|| AreAccessTagsAllowed(access, reader)
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|| AreStationRecordKeysAllowed(stationKeys, reader);
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}
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/// <summary>
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/// Compares the given tags with the readers access list to see if it is allowed.
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/// </summary>
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/// <param name="accessTags">A list of access tags.</param>
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/// <param name="reader">The access reader to check against.</param>
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public bool AreAccessTagsAllowed(ICollection<ProtoId<AccessLevelPrototype>> accessTags, AccessReaderComponent reader)
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{
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if (reader.DenyTags.Overlaps(accessTags))
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{
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// Sec owned by cargo.
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// Note that in resolving the issue with only one specific item "counting" for access, this became a bit more strict.
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// As having an ID card in any slot that "counts" with a denied access group will cause denial of access.
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// DenyTags doesn't seem to be used right now anyway, though, so it'll be dependent on whoever uses it to figure out if this matters.
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return false;
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}
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if (reader.AccessLists.Count == 0)
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return true;
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foreach (var set in reader.AccessLists)
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{
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if (set.IsSubsetOf(accessTags))
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return true;
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}
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return false;
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}
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/// <summary>
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/// Compares the given stationrecordkeys with the accessreader to see if it is allowed.
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/// </summary>
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/// <param name="keys">The collection of station record keys being used against the access reader.</param>
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/// <param name="reader">The access reader that is being checked.</param>
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public bool AreStationRecordKeysAllowed(ICollection<StationRecordKey> keys, AccessReaderComponent reader)
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{
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foreach (var key in reader.AccessKeys)
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{
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if (keys.Contains(key))
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return true;
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}
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return false;
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}
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/// <summary>
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/// Finds all the items that could potentially give access to an entity.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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public HashSet<EntityUid> FindPotentialAccessItems(EntityUid uid)
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{
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FindAccessItemsInventory(uid, out var items);
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var ev = new GetAdditionalAccessEvent
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{
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Entities = items
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};
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RaiseLocalEvent(uid, ref ev);
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foreach (var item in new ValueList<EntityUid>(items))
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{
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items.UnionWith(FindPotentialAccessItems(item));
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}
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items.Add(uid);
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return items;
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}
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/// <summary>
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/// Finds the access tags on an entity.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
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public ICollection<ProtoId<AccessLevelPrototype>> FindAccessTags(EntityUid uid, HashSet<EntityUid>? items = null)
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{
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HashSet<ProtoId<AccessLevelPrototype>>? tags = null;
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var owned = false;
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items ??= FindPotentialAccessItems(uid);
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foreach (var ent in items)
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{
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FindAccessTagsItem(ent, ref tags, ref owned);
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}
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return (ICollection<ProtoId<AccessLevelPrototype>>?)tags ?? Array.Empty<ProtoId<AccessLevelPrototype>>();
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}
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/// <summary>
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/// Finds any station record keys on an entity.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="recordKeys">A collection of the station record keys that were found.</param>
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/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
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public bool FindStationRecordKeys(EntityUid uid, out ICollection<StationRecordKey> recordKeys, HashSet<EntityUid>? items = null)
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{
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recordKeys = new HashSet<StationRecordKey>();
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items ??= FindPotentialAccessItems(uid);
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foreach (var ent in items)
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{
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if (FindStationRecordKeyItem(ent, out var key))
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recordKeys.Add(key.Value);
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}
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return recordKeys.Any();
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}
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/// <summary>
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/// Try to find <see cref="AccessComponent"/> on this item or inside this item (if it's a PDA).
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/// This version merges into a set or replaces the set.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="tags">The access tags being merged or replaced.</param>
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/// <param name="owned">If true, the tags will be merged. Otherwise they are replaced.</param>
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private void FindAccessTagsItem(EntityUid uid, ref HashSet<ProtoId<AccessLevelPrototype>>? tags, ref bool owned)
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{
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if (!FindAccessTagsItem(uid, out var targetTags))
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{
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// no tags, no problem
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return;
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}
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if (tags != null)
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{
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// existing tags, so copy to make sure we own them
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if (!owned)
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{
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tags = new(tags);
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owned = true;
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}
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// then merge
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tags.UnionWith(targetTags);
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}
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else
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{
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// no existing tags, so now they're ours
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tags = targetTags;
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owned = false;
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}
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}
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#region: AccessLists API
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/// <summary>
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/// Clears the entity's <see cref="AccessReaderComponent.AccessLists"/>.
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/// </summary>
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/// <param name="ent">The access reader entity which is having its access permissions cleared.</param>
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public void ClearAccesses(Entity<AccessReaderComponent> ent)
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{
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ent.Comp.AccessLists.Clear();
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <summary>
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/// Replaces the access permissions in an entity's <see cref="AccessReaderComponent.AccessLists"/> with a supplied list.
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/// </summary>
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/// <param name="ent">The access reader entity which is having its list of access permissions replaced.</param>
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/// <param name="accesses">The list of access permissions replacing the original one.</param>
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public void SetAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
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{
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ent.Comp.AccessLists.Clear();
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AddAccesses(ent, accesses);
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}
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/// <inheritdoc cref = "SetAccesses"/>
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public void SetAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
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{
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ent.Comp.AccessLists.Clear();
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AddAccesses(ent, accesses);
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}
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/// <summary>
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/// Adds a collection of access permissions to an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity to which the new access permissions are being added.</param>
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/// <param name="accesses">The list of access permissions being added.</param>
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public void AddAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
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{
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foreach (var access in accesses)
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{
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AddAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "AddAccesses"/>
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public void AddAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
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{
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foreach (var access in accesses)
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{
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AddAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <summary>
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/// Adds an access permission to an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity to which the access permission is being added.</param>
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/// <param name="access">The access permission being added.</param>
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/// <param name="dirty">If true, the component will be marked as changed afterward.</param>
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public void AddAccess(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> access, bool dirty = true)
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{
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ent.Comp.AccessLists.Add(access);
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if (!dirty)
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return;
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "AddAccess"/>
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public void AddAccess(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> access, bool dirty = true)
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{
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AddAccess(ent, new HashSet<ProtoId<AccessLevelPrototype>>() { access }, dirty);
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}
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/// <summary>
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/// Removes a collection of access permissions from an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity from which the access permissions are being removed.</param>
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/// <param name="accesses">The list of access permissions being removed.</param>
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public void RemoveAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
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{
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foreach (var access in accesses)
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{
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RemoveAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "RemoveAccesses"/>
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public void RemoveAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
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{
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foreach (var access in accesses)
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{
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RemoveAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <summary>
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/// Removes an access permission from an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity from which the access permission is being removed.</param>
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/// <param name="access">The access permission being removed.</param>
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/// <param name="dirty">If true, the component will be marked as changed afterward.</param>
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public void RemoveAccess(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> access, bool dirty = true)
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{
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for (int i = ent.Comp.AccessLists.Count - 1; i >= 0; i--)
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{
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if (ent.Comp.AccessLists[i].SetEquals(access))
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{
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ent.Comp.AccessLists.RemoveAt(i);
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}
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}
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if (!dirty)
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return;
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "RemoveAccess"/>
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public void RemoveAccess(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> access, bool dirty = true)
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{
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RemoveAccess(ent, new HashSet<ProtoId<AccessLevelPrototype>>() { access }, dirty);
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}
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#endregion
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#region: AccessKeys API
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/// <summary>
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/// Clears all access keys from an access reader.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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public void ClearAccessKeys(Entity<AccessReaderComponent> ent)
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{
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ent.Comp.AccessKeys.Clear();
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Dirty(ent);
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}
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/// <summary>
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/// Replaces all access keys on an access reader with those from a supplied list.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="keys">The new access keys that are replacing the old ones.</param>
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public void SetAccessKeys(Entity<AccessReaderComponent> ent, HashSet<StationRecordKey> keys)
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{
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ent.Comp.AccessKeys.Clear();
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foreach (var key in keys)
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{
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ent.Comp.AccessKeys.Add(key);
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}
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Dirty(ent);
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}
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|
|
|
/// <summary>
|
|
/// Adds an access key to an access reader.
|
|
/// </summary>
|
|
/// <param name="ent">The access reader entity.</param>
|
|
/// <param name="key">The access key being added.</param>
|
|
public void AddAccessKey(Entity<AccessReaderComponent> ent, StationRecordKey key)
|
|
{
|
|
ent.Comp.AccessKeys.Add(key);
|
|
Dirty(ent);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes an access key from an access reader.
|
|
/// </summary>
|
|
/// <param name="ent">The access reader entity.</param>
|
|
/// <param name="key">The access key being removed.</param>
|
|
public void RemoveAccessKey(Entity<AccessReaderComponent> ent, StationRecordKey key)
|
|
{
|
|
ent.Comp.AccessKeys.Remove(key);
|
|
Dirty(ent);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region: DenyTags API
|
|
|
|
/// <summary>
|
|
/// Clears all deny tags from an access reader.
|
|
/// </summary>
|
|
/// <param name="ent">The access reader entity.</param>
|
|
public void ClearDenyTags(Entity<AccessReaderComponent> ent)
|
|
{
|
|
ent.Comp.DenyTags.Clear();
|
|
Dirty(ent);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Replaces all deny tags on an access reader with those from a supplied list.
|
|
/// </summary>
|
|
/// <param name="ent">The access reader entity.</param>
|
|
/// <param name="tag">The new tags that are replacing the old.</param>
|
|
public void SetDenyTags(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> tags)
|
|
{
|
|
ent.Comp.DenyTags.Clear();
|
|
|
|
foreach (var tag in tags)
|
|
{
|
|
ent.Comp.DenyTags.Add(tag);
|
|
}
|
|
|
|
Dirty(ent);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds a tag to an access reader that will be used to deny access.
|
|
/// </summary>
|
|
/// <param name="ent">The access reader entity.</param>
|
|
/// <param name="tag">The tag being added.</param>
|
|
public void AddDenyTag(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> tag)
|
|
{
|
|
ent.Comp.DenyTags.Add(tag);
|
|
Dirty(ent);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes a tag from an access reader that denied a user access.
|
|
/// </summary>
|
|
/// <param name="ent">The access reader entity.</param>
|
|
/// <param name="tag">The tag being removed.</param>
|
|
public void RemoveDenyTag(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> tag)
|
|
{
|
|
ent.Comp.DenyTags.Remove(tag);
|
|
Dirty(ent);
|
|
}
|
|
|
|
#endregion
|
|
|
|
/// <summary>
|
|
/// Enables/disables the access reader on an entity.
|
|
/// </summary>
|
|
/// <param name="ent">The access reader entity.</param>
|
|
/// <param name="enabled">Enable/disable the access reader.</param>
|
|
public void SetActive(Entity<AccessReaderComponent> ent, bool enabled)
|
|
{
|
|
ent.Comp.Enabled = enabled;
|
|
Dirty(ent);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Enables/disables the logging of access attempts on an access reader entity.
|
|
/// </summary>
|
|
/// <param name="ent">The access reader entity.</param>
|
|
/// <param name="enabled">Enable/disable logging.</param>
|
|
public void SetLoggingActive(Entity<AccessReaderComponent> ent, bool enabled)
|
|
{
|
|
ent.Comp.LoggingDisabled = !enabled;
|
|
Dirty(ent);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Searches an entity's hand and ID slot for any contained items.
|
|
/// </summary>
|
|
/// <param name="uid">The entity being searched.</param>
|
|
/// <param name="items">The collection of found items.</param>
|
|
/// <returns>True if one or more items were found.</returns>
|
|
public bool FindAccessItemsInventory(EntityUid uid, out HashSet<EntityUid> items)
|
|
{
|
|
items = new(_handsSystem.EnumerateHeld(uid));
|
|
|
|
// maybe its inside an inventory slot?
|
|
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid))
|
|
{
|
|
items.Add(idUid.Value);
|
|
}
|
|
|
|
return items.Any();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Try to find <see cref="AccessComponent"/> on this entity or inside it (if it's a PDA).
|
|
/// </summary>
|
|
/// <param name="uid">The entity being searched.</param>
|
|
/// <param name="tags">The access tags that were found.</param>
|
|
/// <returns>True if one or more access tags were found.</returns>
|
|
private bool FindAccessTagsItem(EntityUid uid, out HashSet<ProtoId<AccessLevelPrototype>> tags)
|
|
{
|
|
tags = new();
|
|
var ev = new GetAccessTagsEvent(tags, _prototype);
|
|
RaiseLocalEvent(uid, ref ev);
|
|
|
|
return tags.Count != 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Try to find <see cref="StationRecordKeyStorageComponent"/> on this entity or inside it (if it's a PDA).
|
|
/// </summary>
|
|
/// <param name="uid">The entity being searched.</param>
|
|
/// <param name="key">The station record key that was found.</param>
|
|
/// <returns>True if a station record key was found.</returns>
|
|
private bool FindStationRecordKeyItem(EntityUid uid, [NotNullWhen(true)] out StationRecordKey? key)
|
|
{
|
|
if (TryComp(uid, out StationRecordKeyStorageComponent? storage) && storage.Key != null)
|
|
{
|
|
key = storage.Key;
|
|
return true;
|
|
}
|
|
|
|
if (TryComp<PdaComponent>(uid, out var pda) &&
|
|
pda.ContainedId is { Valid: true } id)
|
|
{
|
|
if (TryComp<StationRecordKeyStorageComponent>(id, out var pdastorage) && pdastorage.Key != null)
|
|
{
|
|
key = pdastorage.Key;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
key = null;
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Logs an access for a specific entity.
|
|
/// </summary>
|
|
/// <param name="ent">The reader to log the access on</param>
|
|
/// <param name="accessor">The accessor to log</param>
|
|
public void LogAccess(Entity<AccessReaderComponent> ent, EntityUid accessor)
|
|
{
|
|
if (IsPaused(ent) || ent.Comp.LoggingDisabled)
|
|
return;
|
|
|
|
string? name = null;
|
|
if (TryComp<NameIdentifierComponent>(accessor, out var nameIdentifier))
|
|
name = nameIdentifier.FullIdentifier;
|
|
|
|
// TODO pass the ID card on IsAllowed() instead of using this expensive method
|
|
// Set name if the accessor has a card and that card has a name and allows itself to be recorded
|
|
var getIdentityShortInfoEvent = new TryGetIdentityShortInfoEvent(ent, accessor, true);
|
|
RaiseLocalEvent(getIdentityShortInfoEvent);
|
|
if (getIdentityShortInfoEvent.Title != null)
|
|
{
|
|
name = getIdentityShortInfoEvent.Title;
|
|
}
|
|
|
|
LogAccess(ent, name ?? Loc.GetString("access-reader-unknown-id"));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Logs an access with a predetermined name
|
|
/// </summary>
|
|
/// <param name="ent">The reader to log the access on</param>
|
|
/// <param name="name">The name to log as</param>
|
|
public void LogAccess(Entity<AccessReaderComponent> ent, string name, TimeSpan? accessTime = null, bool force = false)
|
|
{
|
|
if (!force)
|
|
{
|
|
if (IsPaused(ent) || ent.Comp.LoggingDisabled)
|
|
return;
|
|
|
|
if (ent.Comp.AccessLog.Count >= ent.Comp.AccessLogLimit)
|
|
ent.Comp.AccessLog.Dequeue();
|
|
}
|
|
|
|
var stationTime = accessTime ?? _gameTiming.CurTime.Subtract(_gameTicker.RoundStartTimeSpan);
|
|
ent.Comp.AccessLog.Enqueue(new AccessRecord(stationTime, name));
|
|
|
|
Dirty(ent);
|
|
}
|
|
}
|