25 lines
761 B
C#
25 lines
761 B
C#
using System.Numerics;
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using Content.Server.Worldgen.Systems.Debris;
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namespace Content.Server.Worldgen.Components.Debris;
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/// <summary>
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/// This is used for attaching a piece of debris to it's owning controller.
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/// Mostly just syncs deletion.
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/// </summary>
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[RegisterComponent]
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[Access(typeof(DebrisFeaturePlacerSystem))]
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public sealed partial class OwnedDebrisComponent : Component
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{
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/// <summary>
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/// The last location in the controller's internal structure for this debris.
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/// </summary>
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[DataField("lastKey")] public Vector2 LastKey;
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/// <summary>
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/// The DebrisFeaturePlacerController-having entity that owns this.
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/// </summary>
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[DataField("owningController")] public EntityUid OwningController;
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}
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