Files
tbd-station-14/Content.Server/Worldgen/Components/Debris/BlobFloorPlanBuilderComponent.cs
DrSmugleaf 00826aaad6 Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
* Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out

* Missed one

* Missed another

* Fix data field ids
2025-07-10 05:06:51 +02:00

37 lines
1.2 KiB
C#

using Content.Server.Worldgen.Systems.Debris;
using Content.Shared.Maps;
using Robust.Shared.Prototypes;
namespace Content.Server.Worldgen.Components.Debris;
/// <summary>
/// This is used for constructing asteroid debris.
/// </summary>
[RegisterComponent]
[Access(typeof(BlobFloorPlanBuilderSystem))]
public sealed partial class BlobFloorPlanBuilderComponent : Component
{
/// <summary>
/// The probability that placing a floor tile will add up to three-four neighboring tiles as well.
/// </summary>
[DataField("blobDrawProb")] public float BlobDrawProb;
/// <summary>
/// The maximum radius for the structure.
/// </summary>
[DataField("radius", required: true)] public float Radius;
/// <summary>
/// The tiles to be used for the floor plan.
/// </summary>
[DataField(required: true)]
public List<ProtoId<ContentTileDefinition>> FloorTileset { get; private set; } = default!;
/// <summary>
/// The number of floor tiles to place when drawing the asteroid layout.
/// </summary>
[DataField("floorPlacements", required: true)]
public int FloorPlacements { get; private set; }
}