Files
tbd-station-14/Content.Server/GameObjects/Components/Mining/PickaxeComponent.cs
2020-07-20 12:26:16 +02:00

22 lines
662 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Mining
{
[RegisterComponent]
public class PickaxeComponent : Component
{
public override string Name => "Pickaxe";
public string MiningSound;
public float MiningSpeedMultiplier;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref MiningSound, "miningSound", "/Audio/Items/Mining/pickaxe.ogg");
serializer.DataField(ref MiningSpeedMultiplier, "miningSpeedMultiplier", 1f);
}
}
}