16 lines
483 B
C#
16 lines
483 B
C#
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Server.Warps
|
|
{
|
|
/// <summary>
|
|
/// Allows ghosts etc to warp to this entity by name.
|
|
/// </summary>
|
|
[RegisterComponent, ComponentProtoName("WarpPoint")]
|
|
public sealed class WarpPointComponent : Component
|
|
{
|
|
[ViewVariables(VVAccess.ReadWrite)] [DataField("location")] public string? Location { get; set; }
|
|
}
|
|
}
|