Files
tbd-station-14/Content.Server/Power/Components/BatteryComponent.cs
Kirus59 8c38aa3742 BatteryWeaponPowerCell tweaks (#33500)
* BatteryWeaponPowerCell tweaks

* add update ammo ev & shuttle guns tweaks

* MilonPL requested changes

* revert changes in OnPowerCellChanged

* Add events to get charge info & change current charge

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-04-28 21:12:25 -04:00

68 lines
1.9 KiB
C#

using Content.Server.Power.EntitySystems;
using Content.Shared.Guidebook;
namespace Content.Server.Power.Components
{
/// <summary>
/// Battery node on the pow3r network. Needs other components to connect to actual networks.
/// </summary>
[RegisterComponent]
[Virtual]
[Access(typeof(BatterySystem))]
public partial class BatteryComponent : Component
{
public string SolutionName = "battery";
/// <summary>
/// Maximum charge of the battery in joules (ie. watt seconds)
/// </summary>
[DataField]
[GuidebookData]
public float MaxCharge;
/// <summary>
/// Current charge of the battery in joules (ie. watt seconds)
/// </summary>
[DataField("startingCharge")]
public float CurrentCharge;
/// <summary>
/// The price per one joule. Default is 1 credit for 10kJ.
/// </summary>
[DataField]
public float PricePerJoule = 0.0001f;
}
/// <summary>
/// Raised when a battery's charge or capacity changes (capacity affects relative charge percentage).
/// </summary>
[ByRefEvent]
public readonly record struct ChargeChangedEvent(float Charge, float MaxCharge);
/// <summary>
/// Raised when it is necessary to get information about battery charges.
/// </summary>
[ByRefEvent]
public sealed class GetChargeEvent : EntityEventArgs
{
public float CurrentCharge;
public float MaxCharge;
}
/// <summary>
/// Raised when it is necessary to change the current battery charge to a some value.
/// </summary>
[ByRefEvent]
public sealed class ChangeChargeEvent : EntityEventArgs
{
public float OriginalValue;
public float ResidualValue;
public ChangeChargeEvent(float value)
{
OriginalValue = value;
ResidualValue = value;
}
}
}