Files
tbd-station-14/Content.Shared/Movement/Components/SlowedByContactComponent.cs
2022-08-25 23:34:05 +10:00

13 lines
361 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Movement.Components;
/// <summary>
/// Exists just to listen to a single event. What a life.
/// </summary>
[NetworkedComponent, RegisterComponent] // must be networked to properly predict adding & removal
public sealed class SlowedByContactComponent : Component
{
}