Files
tbd-station-14/Content.Shared/Movement/Components/MovementIgnoreGravityComponent.cs
2022-12-12 14:59:02 +11:00

90 lines
3.0 KiB
C#

using Content.Shared.Clothing;
using Content.Shared.Gravity;
using Content.Shared.Inventory;
using Robust.Shared.GameStates;
using Robust.Shared.Map;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Serialization;
namespace Content.Shared.Movement.Components
{
/// <summary>
/// Ignores gravity entirely.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class MovementIgnoreGravityComponent : Component
{
/// <summary>
/// Whether or not gravity is on or off for this object.
/// </summary>
[DataField("gravityState")] public bool Weightless = false;
}
[NetSerializable, Serializable]
public sealed class MovementIgnoreGravityComponentState : ComponentState
{
public bool Weightless;
public MovementIgnoreGravityComponentState(MovementIgnoreGravityComponent component)
{
Weightless = component.Weightless;
}
}
public static class GravityExtensions
{
[Obsolete("Use GravitySystem")]
public static bool IsWeightless(this EntityUid entity, PhysicsComponent? body = null, EntityCoordinates? coords = null, IMapManager? mapManager = null, IEntityManager? entityManager = null)
{
entityManager ??= IoCManager.Resolve<IEntityManager>();
if (body == null)
entityManager.TryGetComponent(entity, out body);
if ((body?.BodyType & (BodyType.Static | BodyType.Kinematic)) != 0)
return false;
if (entityManager.TryGetComponent<MovementIgnoreGravityComponent>(entity, out var ignoreGravityComponent))
return ignoreGravityComponent.Weightless;
var transform = entityManager.GetComponent<TransformComponent>(entity);
var gridId = transform.GridUid;
if ((entityManager.TryGetComponent<GravityComponent>(transform.GridUid, out var gravity) ||
entityManager.TryGetComponent(transform.MapUid, out gravity)) && gravity.EnabledVV)
return false;
if (gridId == null)
{
return true;
}
mapManager ??= IoCManager.Resolve<IMapManager>();
var grid = mapManager.GetGrid(gridId.Value);
var invSys = EntitySystem.Get<InventorySystem>();
if (invSys.TryGetSlotEntity(entity, "shoes", out var ent))
{
if (entityManager.TryGetComponent<MagbootsComponent>(ent, out var boots) && boots.On)
return false;
}
if (!entityManager.GetComponent<GravityComponent>(grid.Owner).EnabledVV)
{
return true;
}
coords ??= transform.Coordinates;
if (!coords.Value.IsValid(entityManager))
{
return true;
}
var tile = grid.GetTileRef(coords.Value).Tile;
return tile.IsEmpty;
}
}
}