* Adds three new smites, headstand, locker stuff, and reptilian species swap. * Localize all the smites. * save work * More smites... * Final tweaks. * oops * !PLEH * Adds disarm prone and improved hand removal options. * fix chances. * take out the trash. * Add some admin TRICKS instead of more smites. * oop * Implements the admin test arena and associated trick. * Tricks for granting/revoking access. * e * mfw * Implement quick dialogs, for when you don't want to spend 20 minutes writing a simple dialog prompt. * Forgot the rejuv icon. * E * docs * augh * Add rename/redescribe buttons. * Adds objects menu, implements a couple tricks for stations. * 1984 * Adds a trick for effectively infinite power. * fixes some icon uggo. * a * HALT! * Pause/unpause buttons. * Forgor the textures. * they broke every bone in their body. * i added more * more battery actions, touch up battery icon. * Address reviews.
20 lines
520 B
C#
20 lines
520 B
C#
using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.Administration.UI.Tabs.ObjectsTab;
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[GenerateTypedNameReferences]
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public sealed partial class ObjectsTabEntry : ContainerButton
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{
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public EntityUid AssocEntity;
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public ObjectsTabEntry(string name, EntityUid euid)
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{
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RobustXamlLoader.Load(this);
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AssocEntity = euid;
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EIDLabel.Text = euid.ToString();
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NameLabel.Text = name;
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}
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}
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