Files
tbd-station-14/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
2023-06-01 12:40:10 +10:00

385 lines
13 KiB
C#

using System.Threading;
using Content.Server.Access.Systems;
using Content.Server.Administration.Logs;
using Content.Server.Administration.Managers;
using Content.Server.Chat.Systems;
using Content.Server.Communications;
using Content.Server.GameTicking.Events;
using Content.Server.Popups;
using Content.Server.RoundEnd;
using Content.Server.Shuttles.Components;
using Content.Server.Station.Components;
using Content.Server.Station.Systems;
using Content.Shared.Access.Systems;
using Content.Shared.CCVar;
using Content.Shared.Database;
using Content.Shared.Shuttles.Components;
using Content.Shared.Shuttles.Events;
using Content.Shared.Tiles;
using Robust.Server.GameObjects;
using Robust.Server.Maps;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Server.Shuttles.Systems;
public sealed partial class EmergencyShuttleSystem : EntitySystem
{
/*
* Handles the escape shuttle + CentCom.
*/
[Dependency] private readonly IAdminLogManager _logger = default!;
[Dependency] private readonly IAdminManager _admin = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly AccessReaderSystem _reader = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!;
[Dependency] private readonly DockingSystem _dock = default!;
[Dependency] private readonly IdCardSystem _idSystem = default!;
[Dependency] private readonly MapLoaderSystem _map = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly RoundEndSystem _roundEnd = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly ShuttleSystem _shuttle = default!;
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
private ISawmill _sawmill = default!;
private const float ShuttleSpawnBuffer = 1f;
private bool _emergencyShuttleEnabled;
private const string DockTag = "DockEmergency";
public override void Initialize()
{
_sawmill = Logger.GetSawmill("shuttle.emergency");
_emergencyShuttleEnabled = _configManager.GetCVar(CCVars.EmergencyShuttleEnabled);
// Don't immediately invoke as roundstart will just handle it.
_configManager.OnValueChanged(CCVars.EmergencyShuttleEnabled, SetEmergencyShuttleEnabled);
SubscribeLocalEvent<RoundStartingEvent>(OnRoundStart);
SubscribeLocalEvent<StationEmergencyShuttleComponent, ComponentStartup>(OnStationStartup);
SubscribeLocalEvent<StationCentcommComponent, ComponentShutdown>(OnCentcommShutdown);
SubscribeLocalEvent<StationCentcommComponent, ComponentInit>(OnCentcommInit);
SubscribeNetworkEvent<EmergencyShuttleRequestPositionMessage>(OnShuttleRequestPosition);
InitializeEmergencyConsole();
}
private void OnRoundStart(RoundStartingEvent ev)
{
CleanupEmergencyConsole();
_roundEndCancelToken?.Cancel();
_roundEndCancelToken = new CancellationTokenSource();
}
private void OnCentcommShutdown(EntityUid uid, StationCentcommComponent component, ComponentShutdown args)
{
QueueDel(component.Entity);
component.Entity = EntityUid.Invalid;
if (_mapManager.MapExists(component.MapId))
_mapManager.DeleteMap(component.MapId);
component.MapId = MapId.Nullspace;
}
private void SetEmergencyShuttleEnabled(bool value)
{
if (_emergencyShuttleEnabled == value)
return;
_emergencyShuttleEnabled = value;
if (value)
{
SetupEmergencyShuttle();
}
else
{
CleanupEmergencyShuttle();
}
}
private void CleanupEmergencyShuttle()
{
var query = AllEntityQuery<StationCentcommComponent>();
while (query.MoveNext(out var uid, out _))
{
RemCompDeferred<StationCentcommComponent>(uid);
}
}
public override void Update(float frameTime)
{
base.Update(frameTime);
UpdateEmergencyConsole(frameTime);
}
public override void Shutdown()
{
_configManager.UnsubValueChanged(CCVars.EmergencyShuttleEnabled, SetEmergencyShuttleEnabled);
ShutdownEmergencyConsole();
}
/// <summary>
/// If the client is requesting debug info on where an emergency shuttle would dock.
/// </summary>
private void OnShuttleRequestPosition(EmergencyShuttleRequestPositionMessage msg, EntitySessionEventArgs args)
{
if (!_admin.IsAdmin((IPlayerSession) args.SenderSession))
return;
var player = args.SenderSession.AttachedEntity;
if (player is null)
return;
var station = _station.GetOwningStation(player.Value);
if (!TryComp<StationEmergencyShuttleComponent>(station, out var stationShuttle) ||
!HasComp<ShuttleComponent>(stationShuttle.EmergencyShuttle))
{
return;
}
var targetGrid = _station.GetLargestGrid(Comp<StationDataComponent>(station.Value));
if (targetGrid == null)
return;
var config = _dock.GetDockingConfig(stationShuttle.EmergencyShuttle.Value, targetGrid.Value, DockTag);
if (config == null)
return;
RaiseNetworkEvent(new EmergencyShuttlePositionMessage()
{
StationUid = targetGrid,
Position = config.Area,
});
}
/// <summary>
/// Calls the emergency shuttle for the station.
/// </summary>
public void CallEmergencyShuttle(EntityUid stationUid, StationEmergencyShuttleComponent? stationShuttle = null)
{
if (!Resolve(stationUid, ref stationShuttle) ||
!TryComp<TransformComponent>(stationShuttle.EmergencyShuttle, out var xform) ||
!TryComp<ShuttleComponent>(stationShuttle.EmergencyShuttle, out var shuttle))
{
return;
}
var targetGrid = _station.GetLargestGrid(Comp<StationDataComponent>(stationUid));
// UHH GOOD LUCK
if (targetGrid == null)
{
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} unable to dock with station {ToPrettyString(stationUid)}");
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-good-luck"), playDefaultSound: false);
// TODO: Need filter extensions or something don't blame me.
_audio.PlayGlobal("/Audio/Misc/notice1.ogg", Filter.Broadcast(), true);
return;
}
var xformQuery = GetEntityQuery<TransformComponent>();
if (_shuttle.TryFTLDock(stationShuttle.EmergencyShuttle.Value, shuttle, targetGrid.Value, DockTag))
{
if (TryComp<TransformComponent>(targetGrid.Value, out var targetXform))
{
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", angle.GetDir())), playDefaultSound: false);
}
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} docked with stations");
// TODO: Need filter extensions or something don't blame me.
_audio.PlayGlobal("/Audio/Announcements/shuttle_dock.ogg", Filter.Broadcast(), true);
}
else
{
if (TryComp<TransformComponent>(targetGrid.Value, out var targetXform))
{
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-nearby", ("direction", angle.GetDir())), playDefaultSound: false);
}
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} unable to find a valid docking port for {ToPrettyString(stationUid)}");
// TODO: Need filter extensions or something don't blame me.
_audio.PlayGlobal("/Audio/Misc/notice1.ogg", Filter.Broadcast(), true);
}
}
private void OnCentcommInit(EntityUid uid, StationCentcommComponent component, ComponentInit args)
{
if (!_emergencyShuttleEnabled)
return;
// Post mapinit? fancy
if (TryComp<TransformComponent>(component.Entity, out var xform))
{
component.MapId = xform.MapID;
return;
}
AddCentcomm(component);
}
private void OnStationStartup(EntityUid uid, StationEmergencyShuttleComponent component, ComponentStartup args)
{
AddEmergencyShuttle(uid, component);
}
/// <summary>
/// Spawns the emergency shuttle for each station and starts the countdown until controls unlock.
/// </summary>
public void CallEmergencyShuttle()
{
if (EmergencyShuttleArrived)
return;
if (!_emergencyShuttleEnabled)
{
_roundEnd.EndRound();
return;
}
_consoleAccumulator = _configManager.GetCVar(CCVars.EmergencyShuttleDockTime);
EmergencyShuttleArrived = true;
var query = AllEntityQuery<StationEmergencyShuttleComponent>();
while (query.MoveNext(out var uid, out var comp))
{
CallEmergencyShuttle(uid, comp);
}
_commsConsole.UpdateCommsConsoleInterface();
}
private void SetupEmergencyShuttle()
{
if (!_emergencyShuttleEnabled)
return;
var centcommQuery = AllEntityQuery<StationCentcommComponent>();
while (centcommQuery.MoveNext(out var centcomm))
{
AddCentcomm(centcomm);
}
var query = AllEntityQuery<StationEmergencyShuttleComponent>();
while (query.MoveNext(out var uid, out var comp))
{
AddEmergencyShuttle(uid, comp);
}
}
private void AddCentcomm(StationCentcommComponent component)
{
// Check for existing centcomms and just point to that
var query = AllEntityQuery<StationCentcommComponent>();
while (query.MoveNext(out var otherComp))
{
if (otherComp == component)
continue;
component.MapId = otherComp.MapId;
component.ShuttleIndex = otherComp.ShuttleIndex;
return;
}
var mapId = _mapManager.CreateMap();
component.MapId = mapId;
if (!string.IsNullOrEmpty(component.Map.ToString()))
{
var ent = _map.LoadGrid(mapId, component.Map.ToString());
if (ent != null)
{
component.Entity = ent.Value;
_shuttle.AddFTLDestination(ent.Value, false);
}
}
else
{
_sawmill.Warning("No CentComm map found, skipping setup.");
}
}
public HashSet<MapId> GetCentcommMaps()
{
var query = AllEntityQuery<StationCentcommComponent>();
var maps = new HashSet<MapId>(Count<StationCentcommComponent>());
while (query.MoveNext(out var comp))
{
maps.Add(comp.MapId);
}
return maps;
}
private void AddEmergencyShuttle(EntityUid uid, StationEmergencyShuttleComponent component)
{
if (!_emergencyShuttleEnabled
|| component.EmergencyShuttle != null ||
!TryComp<StationCentcommComponent>(uid, out var centcomm))
{
return;
}
// Load escape shuttle
var shuttlePath = component.EmergencyShuttlePath;
var shuttle = _map.LoadGrid(centcomm.MapId, shuttlePath.ToString(), new MapLoadOptions()
{
// Should be far enough... right? I'm too lazy to bounds check CentCom rn.
Offset = new Vector2(500f + centcomm.ShuttleIndex, 0f)
});
if (shuttle == null)
{
_sawmill.Error($"Unable to spawn emergency shuttle {shuttlePath} for {ToPrettyString(uid)}");
return;
}
centcomm.ShuttleIndex += _mapManager.GetGrid(shuttle.Value).LocalAABB.Width + ShuttleSpawnBuffer;
// Update indices for all centcomm comps pointing to same map
var query = AllEntityQuery<StationCentcommComponent>();
while (query.MoveNext(out var comp))
{
if (comp == centcomm || comp.MapId != centcomm.MapId)
continue;
comp.ShuttleIndex = comp.ShuttleIndex;
}
component.EmergencyShuttle = shuttle;
EnsureComp<ProtectedGridComponent>(shuttle.Value);
EnsureComp<PreventPilotComponent>(shuttle.Value);
}
private void OnEscapeUnpaused(EntityUid uid, EscapePodComponent component, ref EntityUnpausedEvent args)
{
if (component.LaunchTime == null)
return;
component.LaunchTime = component.LaunchTime.Value + args.PausedTime;
}
}