Files
tbd-station-14/Content.IntegrationTests/Tests/ClickableTest.cs
2021-02-22 00:46:27 +01:00

82 lines
4.6 KiB
C#

using System;
using System.Threading.Tasks;
using Content.Client.GameObjects.Components;
using NUnit.Framework;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.IntegrationTests.Tests
{
[TestFixture]
public sealed class ClickableTest : ContentIntegrationTest
{
private const double DirSouth = 0;
private const double DirNorth = Math.PI;
private const double DirEast = Math.PI / 2;
private const double DirSouthEast = Math.PI / 4;
private const double DirSouthEastJustShy = Math.PI / 4 - 0.1;
[Parallelizable(ParallelScope.None)]
[Test]
[TestCase("ClickTestRotatingCornerVisible", 0.25f, 0.25f, DirSouth, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerVisible", 0.35f, 0.5f, DirSouth, 2, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerVisible", -0.25f, -0.25f, DirSouth, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerVisible", 0.25f, 0.25f, DirNorth, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerVisible", -0.25f, -0.25f, DirNorth, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerVisible", -0.25f, 0.25f, DirEast, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerVisible", 0, 0.25f, DirSouthEast, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerVisibleNoRot", 0.25f, 0.25f, DirSouth, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerVisibleNoRot", -0.25f, -0.25f, DirSouth, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerVisibleNoRot", 0.25f, 0.25f, DirNorth, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerVisibleNoRot", -0.25f, -0.25f, DirNorth, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerVisibleNoRot", 0, 0.35f, DirSouthEastJustShy, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerVisibleNoRot", 0.25f, 0.25f, DirSouthEastJustShy, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerInvisible", 0.25f, 0.25f, DirSouth, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerInvisible", 0.35f, 0.5f, DirSouth, 2, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerInvisible", -0.25f, -0.25f, DirSouth, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerInvisible", 0.25f, 0.25f, DirNorth, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerInvisible", -0.25f, -0.25f, DirNorth, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerInvisible", -0.25f, 0.25f, DirEast, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerInvisible", 0, 0.25f, DirSouthEast, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerInvisibleNoRot", 0.25f, 0.25f, DirSouth, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerInvisibleNoRot", -0.25f, -0.25f, DirSouth, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerInvisibleNoRot", 0.25f, 0.25f, DirNorth, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerInvisibleNoRot", -0.25f, -0.25f, DirNorth, 1, ExpectedResult = true)]
[TestCase("ClickTestRotatingCornerInvisibleNoRot", 0, 0.35f, DirSouthEastJustShy, 1, ExpectedResult = false)]
[TestCase("ClickTestRotatingCornerInvisibleNoRot", 0.25f, 0.25f, DirSouthEastJustShy, 1, ExpectedResult = true)]
public async Task<bool> Test(string prototype, float clickPosX, float clickPosY, double angle, float scale)
{
var (client, server) = await StartConnectedServerClientPair();
EntityUid entity = default;
await server.WaitPost(() =>
{
var entMgr = IoCManager.Resolve<IEntityManager>();
var ent = entMgr.SpawnEntity(prototype, new MapCoordinates(0, 0, new MapId(1)));
ent.Transform.LocalRotation = angle;
ent.GetComponent<SpriteComponent>().Scale = (scale, scale);
entity = ent.Uid;
});
// Let client sync up.
await RunTicksSync(client, server, 5);
var hit = false;
await client.WaitPost(() =>
{
var entMgr = IoCManager.Resolve<IEntityManager>();
var ent = entMgr.GetEntity(entity);
var clickable = ent.GetComponent<ClickableComponent>();
hit = clickable.CheckClick((clickPosX, clickPosY), out _, out _);
});
return hit;
}
}
}