Files
tbd-station-14/Content.Server/Administration/Commands/PlayGlobalSoundCommand.cs
metalgearsloth 62bc4b51c0 Add more playaudio debugging (#22047)
* Add more playaudio debugging

* Even more hacks

* a
2023-12-01 14:03:36 +11:00

182 lines
6.5 KiB
C#

using System.IO;
using System.Linq;
using System.Timers;
using Content.Server.Audio;
using Content.Shared.Administration;
using Robust.Server.Audio;
using Robust.Server.GameStates;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Console;
using Robust.Shared.ContentPack;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Spawners;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.Administration.Commands;
// This is for debugging nothing more.
[AdminCommand(AdminFlags.Debug)]
public sealed class PlayGlobalAudioCommand : IConsoleCommand
{
public string Command => "playaudio";
public string Description => "Plays audio globally for debugging";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var entManager = IoCManager.Resolve<IEntityManager>();
var protoManager = IoCManager.Resolve<IPrototypeManager>();
var resourceManager = IoCManager.Resolve<IResourceManager>();
var audioSystem = entManager.System<AudioSystem>();
var fileName = args[0];
shell.WriteLine($"Checking {fileName} global audio");
var audioLength = audioSystem.GetAudioLength(fileName);
shell.WriteLine($"Cached audio length is: {audioLength}");
// Copied code to get the actual length determination
// Check shipped metadata from packaging.
if (protoManager.TryIndex(fileName, out AudioMetadataPrototype? metadata))
{
shell.WriteLine($"Used prototype, length is: {metadata.Length}");
}
else if (!resourceManager.TryContentFileRead(fileName, out var stream))
{
throw new FileNotFoundException($"Unable to find metadata for audio file {fileName}");
}
else
{
shell.WriteLine("Looks like audio stream used and cached.");
}
var broadcastFilter = Filter.Broadcast();
shell.WriteLine($"Playing filter to {broadcastFilter.Count} players");
var audio = audioSystem.PlayGlobal(fileName, broadcastFilter, true);
shell.WriteLine($"Audio excluded entities: {audio?.Component.ExcludedEntity}");
shell.WriteLine($"Audio included entities: {audio?.Component.IncludedEntities}");
shell.WriteLine($"Audio start: {audio?.Component.AudioStart}");
shell.WriteLine($"Audio global: {audio?.Component.Global}");
shell.WriteLine($"Audio paused: {entManager.IsPaused(audio?.Entity)}");
shell.WriteLine($"Audio lifetime: {entManager.GetComponent<TimedDespawnComponent>(audio!.Value.Entity).Lifetime}");
if (args.Length > 1 && args[1] == "true")
{
var ent = audio.Value.Entity;
entManager.RemoveComponent<TimedDespawnComponent>(ent);
Timer.Spawn(600000, () => entManager.DeleteEntity(ent));
}
}
}
[AdminCommand(AdminFlags.Fun)]
public sealed class PlayGlobalSoundCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IResourceManager _res = default!;
public string Command => "playglobalsound";
public string Description => Loc.GetString("play-global-sound-command-description");
public string Help => Loc.GetString("play-global-sound-command-help");
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
Filter filter;
var audio = AudioParams.Default;
bool replay = true;
switch (args.Length)
{
// No arguments, show command help.
case 0:
shell.WriteLine(Loc.GetString("play-global-sound-command-help"));
return;
// No users, play sound for everyone.
case 1:
// Filter.Broadcast does resolves IPlayerManager, so use this instead.
filter = Filter.Empty().AddAllPlayers(_playerManager);
break;
// One or more users specified.
default:
var volumeOffset = 0;
// Try to specify a new volume to play it at.
if (int.TryParse(args[1], out var volume))
{
audio = audio.WithVolume(volume);
volumeOffset = 1;
}
else
{
shell.WriteError(Loc.GetString("play-global-sound-command-volume-parse", ("volume", args[1])));
return;
}
// No users specified so play for them all.
if (args.Length == 2)
{
filter = Filter.Empty().AddAllPlayers(_playerManager);
}
else
{
replay = false;
filter = Filter.Empty();
// Skip the first argument, which is the sound path.
for (var i = 1 + volumeOffset; i < args.Length; i++)
{
var username = args[i];
if (!_playerManager.TryGetSessionByUsername(username, out var session))
{
shell.WriteError(Loc.GetString("play-global-sound-command-player-not-found", ("username", username)));
continue;
}
filter.AddPlayer(session);
}
}
break;
}
audio = audio.AddVolume(-8);
_entManager.System<ServerGlobalSoundSystem>().PlayAdminGlobal(filter, args[0], audio, replay);
}
public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
{
if (args.Length == 1)
{
var hint = Loc.GetString("play-global-sound-command-arg-path");
var options = CompletionHelper.ContentFilePath(args[0], _res);
return CompletionResult.FromHintOptions(options, hint);
}
if (args.Length == 2)
return CompletionResult.FromHint(Loc.GetString("play-global-sound-command-arg-volume"));
if (args.Length > 2)
{
var options = _playerManager.Sessions.Select<ICommonSession, string>(c => c.Name);
return CompletionResult.FromHintOptions(
options,
Loc.GetString("play-global-sound-command-arg-usern", ("user", args.Length - 2)));
}
return CompletionResult.Empty;
}
}