Files
tbd-station-14/Content.Shared/Silicons/Bots/MedibotComponent.cs

43 lines
1.5 KiB
C#

using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Audio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Silicons.Bots;
/// <summary>
/// Used by the server for NPC medibot injection.
/// Currently no clientside prediction done, only exists in shared for emag handling.
/// </summary>
[RegisterComponent]
[Access(typeof(MedibotSystem))]
public sealed partial class MedibotComponent : Component
{
/// <summary>
/// Med the bot will inject when UNDER the standard med damage threshold.
/// </summary>
[DataField("standardMed", customTypeSerializer: typeof(PrototypeIdSerializer<ReagentPrototype>))]
public string StandardMed = "Tricordrazine";
[DataField("standardMedAmount")]
public float StandardMedAmount = 30f;
/// <summary>
/// Med the bot will inject when OVER the emergency med damage threshold.
/// </summary>
[DataField("emergencyMed", customTypeSerializer: typeof(PrototypeIdSerializer<ReagentPrototype>))]
public string EmergencyMed = "Inaprovaline";
[DataField("emergencyMedAmount")]
public float EmergencyMedAmount = 15f;
/// <summary>
/// Sound played after injecting a patient.
/// </summary>
[DataField("injectSound")]
public SoundSpecifier InjectSound = new SoundPathSpecifier("/Audio/Items/hypospray.ogg");
public const float StandardMedDamageThreshold = 0f;
public const float StandardMedDamageThresholdStop = 50f;
public const float EmergencyMedDamageThreshold = 100f;
}