* MeleeWeaponComponent OnHittingEntities event * MeleeChemicalInjectorComponent * Moves melee onhit action to EventBus * serialization fix * prototype fix * redid chem transfer logic * MeleeChemicalinjector uses ComponentMessages * divide by 0 fix * Update Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml Co-authored-by: py01 <pyronetics01@gmail.com> Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2.7 KiB
2.7 KiB