Files
tbd-station-14/Content.Client/Storage/Visualizers/StorageVisualizer.cs
Vera Aguilera Puerto 5cd42c9ad6 Inline UID
2021-12-03 15:53:09 +01:00

78 lines
2.3 KiB
C#

using Content.Shared.Storage;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Storage.Visualizers
{
[UsedImplicitly]
public sealed class StorageVisualizer : AppearanceVisualizer
{
[DataField("state")]
private string? _stateBase;
[DataField("state_open")]
private string? _stateOpen;
[DataField("state_closed")]
private string? _stateClosed;
public override void InitializeEntity(IEntity entity)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ISpriteComponent? sprite))
{
return;
}
if (_stateBase != null)
{
sprite.LayerSetState(0, _stateBase);
}
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent(out ISpriteComponent? sprite))
{
return;
}
component.TryGetData(StorageVisuals.Open, out bool open);
var state = open ? _stateOpen ?? $"{_stateBase}_open" : _stateClosed ?? $"{_stateBase}_door";
sprite.LayerSetState(StorageVisualLayers.Door, state);
if (component.TryGetData(StorageVisuals.CanLock, out bool canLock) && canLock)
{
if (!component.TryGetData(StorageVisuals.Locked, out bool locked))
{
locked = true;
}
sprite.LayerSetVisible(StorageVisualLayers.Lock, !open);
if (!open)
{
sprite.LayerSetState(StorageVisualLayers.Lock, locked ? "locked" : "unlocked");
}
}
if (component.TryGetData(StorageVisuals.CanWeld, out bool canWeld) && canWeld)
{
if (component.TryGetData(StorageVisuals.Welded, out bool weldedVal))
{
sprite.LayerSetVisible(StorageVisualLayers.Welded, weldedVal);
}
}
}
}
public enum StorageVisualLayers : byte
{
Door,
Welded,
Lock
}
}