* Removed BoundingBoxComponent. * Updated prototypes to use refactored CollidableComponent. * Renamed ICollidable to IPhysBody. Moved ICollidable to the Shared/Physics namespace. * Migrated more yaml files to use PhysShapes. * Updated YAML to use the new list-of-bodies system. * Updated the new prototypes. * Update submodule * Update submodule again, whoops
3.1 KiB
3.1 KiB