Files
tbd-station-14/Content.Shared/Cuffs/SharedCuffableSystem.cs
2023-10-29 15:29:30 +11:00

728 lines
31 KiB
C#

using System.Linq;
using Content.Shared.ActionBlocker;
using Content.Shared.Administration.Components;
using Content.Shared.Administration.Logs;
using Content.Shared.Alert;
using Content.Shared.Atmos.Piping.Unary.Components;
using Content.Shared.Buckle.Components;
using Content.Shared.Cuffs.Components;
using Content.Shared.Damage;
using Content.Shared.Database;
using Content.Shared.DoAfter;
using Content.Shared.Effects;
using Content.Shared.Hands;
using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Components;
using Content.Shared.Interaction.Events;
using Content.Shared.Inventory.Events;
using Content.Shared.Item;
using Content.Shared.Mobs.Systems;
using Content.Shared.Movement.Events;
using Content.Shared.Physics.Pull;
using Content.Shared.Popups;
using Content.Shared.Pulling.Components;
using Content.Shared.Pulling.Events;
using Content.Shared.Rejuvenate;
using Content.Shared.Stunnable;
using Content.Shared.Verbs;
using Content.Shared.Weapons.Melee.Events;
using Robust.Shared.Containers;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Serialization;
namespace Content.Shared.Cuffs
{
// TODO remove all the IsServer() checks.
public abstract partial class SharedCuffableSystem : EntitySystem
{
[Dependency] private readonly IComponentFactory _componentFactory = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLog = default!;
[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
[Dependency] private readonly AlertsSystem _alerts = default!;
[Dependency] private readonly SharedColorFlashEffectSystem _color = default!;
[Dependency] private readonly DamageableSystem _damageSystem = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly SharedHandVirtualItemSystem _handVirtualItem = default!;
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HandCountChangedEvent>(OnHandCountChanged);
SubscribeLocalEvent<UncuffAttemptEvent>(OnUncuffAttempt);
SubscribeLocalEvent<CuffableComponent, EntRemovedFromContainerMessage>(OnCuffsRemovedFromContainer);
SubscribeLocalEvent<CuffableComponent, EntInsertedIntoContainerMessage>(OnCuffsInsertedIntoContainer);
SubscribeLocalEvent<CuffableComponent, RejuvenateEvent>(OnRejuvenate);
SubscribeLocalEvent<CuffableComponent, ComponentInit>(OnStartup);
SubscribeLocalEvent<CuffableComponent, StopPullingEvent>(HandleStopPull);
SubscribeLocalEvent<CuffableComponent, UpdateCanMoveEvent>(HandleMoveAttempt);
SubscribeLocalEvent<CuffableComponent, IsEquippingAttemptEvent>(OnEquipAttempt);
SubscribeLocalEvent<CuffableComponent, IsUnequippingAttemptEvent>(OnUnequipAttempt);
SubscribeLocalEvent<CuffableComponent, BeingPulledAttemptEvent>(OnBeingPulledAttempt);
SubscribeLocalEvent<CuffableComponent, BuckleAttemptEvent>(OnBuckleAttemptEvent);
SubscribeLocalEvent<CuffableComponent, GetVerbsEvent<Verb>>(AddUncuffVerb);
SubscribeLocalEvent<CuffableComponent, UnCuffDoAfterEvent>(OnCuffableDoAfter);
SubscribeLocalEvent<CuffableComponent, PullStartedMessage>(OnPull);
SubscribeLocalEvent<CuffableComponent, PullStoppedMessage>(OnPull);
SubscribeLocalEvent<CuffableComponent, DropAttemptEvent>(CheckAct);
SubscribeLocalEvent<CuffableComponent, PickupAttemptEvent>(CheckAct);
SubscribeLocalEvent<CuffableComponent, AttackAttemptEvent>(CheckAct);
SubscribeLocalEvent<CuffableComponent, UseAttemptEvent>(CheckAct);
SubscribeLocalEvent<CuffableComponent, InteractionAttemptEvent>(CheckAct);
SubscribeLocalEvent<HandcuffComponent, AfterInteractEvent>(OnCuffAfterInteract);
SubscribeLocalEvent<HandcuffComponent, MeleeHitEvent>(OnCuffMeleeHit);
SubscribeLocalEvent<HandcuffComponent, AddCuffDoAfterEvent>(OnAddCuffDoAfter);
SubscribeLocalEvent<HandcuffComponent, VirtualItemDeletedEvent>(OnCuffVirtualItemDeleted);
}
private void OnUncuffAttempt(ref UncuffAttemptEvent args)
{
if (args.Cancelled)
{
return;
}
if (!Exists(args.User) || Deleted(args.User))
{
// Should this even be possible?
args.Cancelled = true;
return;
}
// If the user is the target, special logic applies.
// This is because the CanInteract blocking of the cuffs prevents self-uncuff.
if (args.User == args.Target)
{
// This UncuffAttemptEvent check should probably be In MobStateSystem, not here?
if (_mobState.IsIncapacitated(args.User))
{
args.Cancelled = true;
}
else
{
// TODO Find a way for cuffable to check ActionBlockerSystem.CanInteract() without blocking itself
}
}
else
{
// Check if the user can interact.
if (!_actionBlocker.CanInteract(args.User, args.Target))
{
args.Cancelled = true;
}
}
if (args.Cancelled && _net.IsServer)
{
_popup.PopupEntity(Loc.GetString("cuffable-component-cannot-interact-message"), args.Target, args.User);
}
}
private void OnStartup(EntityUid uid, CuffableComponent component, ComponentInit args)
{
component.Container = _container.EnsureContainer<Container>(uid, _componentFactory.GetComponentName(component.GetType()));
}
private void OnRejuvenate(EntityUid uid, CuffableComponent component, RejuvenateEvent args)
{
_container.EmptyContainer(component.Container, true);
}
private void OnCuffsRemovedFromContainer(EntityUid uid, CuffableComponent component, EntRemovedFromContainerMessage args)
{
// ReSharper disable once ConditionalAccessQualifierIsNonNullableAccordingToAPIContract
if (args.Container.ID != component.Container?.ID)
return;
_handVirtualItem.DeleteInHandsMatching(uid, args.Entity);
UpdateCuffState(uid, component);
}
private void OnCuffsInsertedIntoContainer(EntityUid uid, CuffableComponent component, ContainerModifiedMessage args)
{
if (args.Container == component.Container)
UpdateCuffState(uid, component);
}
public void UpdateCuffState(EntityUid uid, CuffableComponent component)
{
var canInteract = TryComp(uid, out HandsComponent? hands) && hands.Hands.Count > component.CuffedHandCount;
if (canInteract == component.CanStillInteract)
return;
component.CanStillInteract = canInteract;
Dirty(uid, component);
_actionBlocker.UpdateCanMove(uid);
if (component.CanStillInteract)
_alerts.ClearAlert(uid, AlertType.Handcuffed);
else
_alerts.ShowAlert(uid, AlertType.Handcuffed);
var ev = new CuffedStateChangeEvent();
RaiseLocalEvent(uid, ref ev);
}
private void OnBeingPulledAttempt(EntityUid uid, CuffableComponent component, BeingPulledAttemptEvent args)
{
if (!TryComp<SharedPullableComponent>(uid, out var pullable))
return;
if (pullable.Puller != null && !component.CanStillInteract) // If we are being pulled already and cuffed, we can't get pulled again.
args.Cancel();
}
private void OnBuckleAttemptEvent(EntityUid uid, CuffableComponent component, ref BuckleAttemptEvent args)
{
// if someone else is doing it, let it pass.
if (args.UserEntity != uid)
return;
if (!TryComp<HandsComponent>(uid, out var hands) || component.CuffedHandCount != hands.Count)
return;
args.Cancelled = true;
var message = args.Buckling
? Loc.GetString("handcuff-component-cuff-interrupt-buckled-message")
: Loc.GetString("handcuff-component-cuff-interrupt-unbuckled-message");
if (_net.IsServer)
_popup.PopupEntity(message, uid, args.UserEntity);
}
private void OnPull(EntityUid uid, CuffableComponent component, PullMessage args)
{
if (!component.CanStillInteract)
_actionBlocker.UpdateCanMove(uid);
}
private void HandleMoveAttempt(EntityUid uid, CuffableComponent component, UpdateCanMoveEvent args)
{
if (component.CanStillInteract || !EntityManager.TryGetComponent(uid, out SharedPullableComponent? pullable) || !pullable.BeingPulled)
return;
args.Cancel();
}
private void HandleStopPull(EntityUid uid, CuffableComponent component, StopPullingEvent args)
{
if (args.User == null || !Exists(args.User.Value))
return;
if (args.User.Value == uid && !component.CanStillInteract)
args.Cancel();
}
private void AddUncuffVerb(EntityUid uid, CuffableComponent component, GetVerbsEvent<Verb> args)
{
// Can the user access the cuffs, and is there even anything to uncuff?
if (!args.CanAccess || component.CuffedHandCount == 0 || args.Hands == null)
return;
// We only check can interact if the user is not uncuffing themselves. As a result, the verb will show up
// when the user is incapacitated & trying to uncuff themselves, but TryUncuff() will still fail when
// attempted.
if (args.User != args.Target && !args.CanInteract)
return;
Verb verb = new()
{
Act = () => TryUncuff(uid, args.User, cuffable: component),
DoContactInteraction = true,
Text = Loc.GetString("uncuff-verb-get-data-text")
};
//TODO VERB ICON add uncuffing symbol? may re-use the alert symbol showing that you are currently cuffed?
args.Verbs.Add(verb);
}
private void OnCuffableDoAfter(EntityUid uid, CuffableComponent component, UnCuffDoAfterEvent args)
{
if (args.Args.Target is not { } target || args.Args.Used is not { } used)
return;
if (args.Handled)
return;
args.Handled = true;
var user = args.Args.User;
if (!args.Cancelled)
{
Uncuff(target, user, used, component);
}
else if (_net.IsServer)
{
_popup.PopupEntity(Loc.GetString("cuffable-component-remove-cuffs-fail-message"), user, user);
}
}
private void OnCuffAfterInteract(EntityUid uid, HandcuffComponent component, AfterInteractEvent args)
{
if (args.Target is not { Valid: true } target)
return;
if (!args.CanReach)
{
if (_net.IsServer)
_popup.PopupEntity(Loc.GetString("handcuff-component-too-far-away-error"), args.User, args.User);
return;
}
var result = TryCuffing(args.User, target, uid, component);
args.Handled = result;
}
private void OnCuffMeleeHit(EntityUid uid, HandcuffComponent component, MeleeHitEvent args)
{
if (!args.HitEntities.Any())
return;
TryCuffing(args.User, args.HitEntities.First(), uid, component);
args.Handled = true;
}
private void OnAddCuffDoAfter(EntityUid uid, HandcuffComponent component, AddCuffDoAfterEvent args)
{
var user = args.Args.User;
if (!TryComp<CuffableComponent>(args.Args.Target, out var cuffable))
return;
var target = args.Args.Target.Value;
if (args.Handled)
return;
args.Handled = true;
if (!args.Cancelled && TryAddNewCuffs(target, user, uid, cuffable))
{
_audio.PlayPredicted(component.EndCuffSound, uid, user);
if (!_net.IsServer)
return;
_popup.PopupEntity(Loc.GetString("handcuff-component-cuff-observer-success-message",
("user", Identity.Name(user, EntityManager)), ("target", Identity.Name(target, EntityManager))),
target, Filter.Pvs(target, entityManager: EntityManager)
.RemoveWhere(e => e.AttachedEntity == target || e.AttachedEntity == user), true);
if (target == user)
{
_popup.PopupEntity(Loc.GetString("handcuff-component-cuff-self-success-message"), user, user);
_adminLog.Add(LogType.Action, LogImpact.Medium,
$"{ToPrettyString(user):player} has cuffed himself");
}
else
{
_popup.PopupEntity(Loc.GetString("handcuff-component-cuff-other-success-message",
("otherName", Identity.Name(target, EntityManager, user))), user, user);
_popup.PopupEntity(Loc.GetString("handcuff-component-cuff-by-other-success-message",
("otherName", Identity.Name(user, EntityManager, target))), target, target);
_adminLog.Add(LogType.Action, LogImpact.Medium,
$"{ToPrettyString(user):player} has cuffed {ToPrettyString(target):player}");
}
}
else
{
if (!_net.IsServer)
return;
if (target == user)
{
_popup.PopupEntity(Loc.GetString("handcuff-component-cuff-interrupt-self-message"), user, user);
}
else
{
// TODO Fix popup message wording
// This message assumes that the user being handcuffed is the one that caused the handcuff to fail.
_popup.PopupEntity(Loc.GetString("handcuff-component-cuff-interrupt-message",
("targetName", Identity.Name(target, EntityManager, user))), user, user);
_popup.PopupEntity(Loc.GetString("handcuff-component-cuff-interrupt-other-message",
("otherName", Identity.Name(user, EntityManager, target))), target, target);
}
}
}
private void OnCuffVirtualItemDeleted(EntityUid uid, HandcuffComponent component, VirtualItemDeletedEvent args)
{
Uncuff(args.User, null, uid, cuff: component);
}
/// <summary>
/// Check the current amount of hands the owner has, and if there's less hands than active cuffs we remove some cuffs.
/// </summary>
private void OnHandCountChanged(HandCountChangedEvent message)
{
var owner = message.Sender;
if (!TryComp(owner, out CuffableComponent? cuffable) ||
!cuffable.Initialized)
{
return;
}
var dirty = false;
var handCount = CompOrNull<HandsComponent>(owner)?.Count ?? 0;
while (cuffable.CuffedHandCount > handCount && cuffable.CuffedHandCount > 0)
{
dirty = true;
var container = cuffable.Container;
var entity = container.ContainedEntities[^1];
container.Remove(entity);
_transform.SetWorldPosition(entity, _transform.GetWorldPosition(owner));
}
if (dirty)
{
UpdateCuffState(owner, cuffable);
}
}
/// <summary>
/// Adds virtual cuff items to the user's hands.
/// </summary>
private void UpdateHeldItems(EntityUid uid, EntityUid handcuff, CuffableComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
// TODO we probably don't just want to use the generic virtual-item entity, and instead
// want to add our own item, so that use-in-hand triggers an uncuff attempt and the like.
if (!TryComp<HandsComponent>(uid, out var handsComponent))
return;
var freeHands = 0;
foreach (var hand in _hands.EnumerateHands(uid, handsComponent))
{
if (hand.HeldEntity == null)
{
freeHands++;
continue;
}
// Is this entity removable? (it might be an existing handcuff blocker)
if (HasComp<UnremoveableComponent>(hand.HeldEntity))
continue;
_hands.DoDrop(uid, hand, true, handsComponent);
freeHands++;
if (freeHands == 2)
break;
}
if (_handVirtualItem.TrySpawnVirtualItemInHand(handcuff, uid, out var virtItem1))
EnsureComp<UnremoveableComponent>(virtItem1.Value);
if (_handVirtualItem.TrySpawnVirtualItemInHand(handcuff, uid, out var virtItem2))
EnsureComp<UnremoveableComponent>(virtItem2.Value);
}
/// <summary>
/// Add a set of cuffs to an existing CuffedComponent.
/// </summary>
public bool TryAddNewCuffs(EntityUid target, EntityUid user, EntityUid handcuff, CuffableComponent? component = null, HandcuffComponent? cuff = null)
{
if (!Resolve(target, ref component) || !Resolve(handcuff, ref cuff))
return false;
if (!_interaction.InRangeUnobstructed(handcuff, target))
return false;
// Success!
_hands.TryDrop(user, handcuff);
component.Container.Insert(handcuff);
UpdateHeldItems(target, handcuff, component);
return true;
}
/// <returns>False if the target entity isn't cuffable.</returns>
public bool TryCuffing(EntityUid user, EntityUid target, EntityUid handcuff, HandcuffComponent? handcuffComponent = null, CuffableComponent? cuffable = null)
{
if (!Resolve(handcuff, ref handcuffComponent) || !Resolve(target, ref cuffable, false))
return false;
if (!TryComp<HandsComponent>(target, out var hands))
{
if (_net.IsServer)
{
_popup.PopupEntity(Loc.GetString("handcuff-component-target-has-no-hands-error",
("targetName", Identity.Name(target, EntityManager, user))), user, user);
}
return true;
}
if (cuffable.CuffedHandCount >= hands.Count)
{
if (_net.IsServer)
{
_popup.PopupEntity(Loc.GetString("handcuff-component-target-has-no-free-hands-error",
("targetName", Identity.Name(target, EntityManager, user))), user, user);
}
return true;
}
var cuffTime = handcuffComponent.CuffTime;
if (HasComp<StunnedComponent>(target))
cuffTime = MathF.Max(0.1f, cuffTime - handcuffComponent.StunBonus);
if (HasComp<DisarmProneComponent>(target))
cuffTime = 0.0f; // cuff them instantly.
var doAfterEventArgs = new DoAfterArgs(EntityManager, user, cuffTime, new AddCuffDoAfterEvent(), handcuff, target, handcuff)
{
BreakOnTargetMove = true,
BreakOnUserMove = true,
BreakOnDamage = true,
NeedHand = true
};
if (!_doAfter.TryStartDoAfter(doAfterEventArgs))
return true;
if (_net.IsServer)
{
_popup.PopupEntity(Loc.GetString("handcuff-component-start-cuffing-observer",
("user", Identity.Name(user, EntityManager)), ("target", Identity.Name(target, EntityManager))),
target, Filter.Pvs(target, entityManager: EntityManager)
.RemoveWhere(e => e.AttachedEntity == target || e.AttachedEntity == user), true);
if (target == user)
{
_popup.PopupEntity(Loc.GetString("handcuff-component-target-self"), user, user);
}
else
{
_popup.PopupEntity(Loc.GetString("handcuff-component-start-cuffing-target-message",
("targetName", Identity.Name(target, EntityManager, user))), user, user);
_popup.PopupEntity(Loc.GetString("handcuff-component-start-cuffing-by-other-message",
("otherName", Identity.Name(user, EntityManager, target))), target, target);
}
}
_audio.PlayPredicted(handcuffComponent.StartCuffSound, handcuff, user);
return true;
}
/// <summary>
/// Attempt to uncuff a cuffed entity. Can be called by the cuffed entity, or another entity trying to help uncuff them.
/// If the uncuffing succeeds, the cuffs will drop on the floor.
/// </summary>
/// <param name="target"></param>
/// <param name="user">The cuffed entity</param>
/// <param name="cuffsToRemove">Optional param for the handcuff entity to remove from the cuffed entity. If null, uses the most recently added handcuff entity.</param>
/// <param name="cuffable"></param>
/// <param name="cuff"></param>
public void TryUncuff(EntityUid target, EntityUid user, EntityUid? cuffsToRemove = null, CuffableComponent? cuffable = null, HandcuffComponent? cuff = null)
{
if (!Resolve(target, ref cuffable))
return;
var isOwner = user == target;
if (cuffsToRemove == null)
{
if (cuffable.Container.ContainedEntities.Count == 0)
{
return;
}
cuffsToRemove = cuffable.LastAddedCuffs;
}
else
{
if (!cuffable.Container.ContainedEntities.Contains(cuffsToRemove.Value))
{
Log.Warning("A user is trying to remove handcuffs that aren't in the owner's container. This should never happen!");
}
}
if (!Resolve(cuffsToRemove.Value, ref cuff))
return;
var attempt = new UncuffAttemptEvent(user, target);
RaiseLocalEvent(user, ref attempt, true);
if (attempt.Cancelled)
{
return;
}
if (!isOwner && !_interaction.InRangeUnobstructed(user, target))
{
if (_net.IsServer)
_popup.PopupEntity(Loc.GetString("cuffable-component-cannot-remove-cuffs-too-far-message"), user, user);
return;
}
var uncuffTime = isOwner ? cuff.BreakoutTime : cuff.UncuffTime;
var doAfterEventArgs = new DoAfterArgs(EntityManager, user, uncuffTime, new UnCuffDoAfterEvent(), target, target, cuffsToRemove)
{
BreakOnUserMove = true,
BreakOnTargetMove = true,
BreakOnDamage = true,
NeedHand = true,
RequireCanInteract = false, // Trust in UncuffAttemptEvent
};
if (!_doAfter.TryStartDoAfter(doAfterEventArgs))
return;
_adminLog.Add(LogType.Action, LogImpact.Low, $"{ToPrettyString(user)} is trying to uncuff {ToPrettyString(target)}");
if (isOwner)
{
_damageSystem.TryChangeDamage(target, cuff.DamageOnResist, true, false);
}
if (_net.IsServer)
{
_popup.PopupEntity(Loc.GetString("cuffable-component-start-uncuffing-observer",
("user", Identity.Name(user, EntityManager)), ("target", Identity.Name(target, EntityManager))),
target, Filter.Pvs(target, entityManager: EntityManager)
.RemoveWhere(e => e.AttachedEntity == target || e.AttachedEntity == user), true);
if (target == user)
{
_color.RaiseEffect(Color.Red, new List<EntityUid>() { user }, Filter.Pvs(user, entityManager: EntityManager));
_popup.PopupEntity(Loc.GetString("cuffable-component-start-uncuffing-self"), user, user);
}
else
{
_popup.PopupEntity(Loc.GetString("cuffable-component-start-uncuffing-target-message",
("targetName", Identity.Name(target, EntityManager, user))), user, user);
_popup.PopupEntity(Loc.GetString("cuffable-component-start-uncuffing-by-other-message",
("otherName", Identity.Name(user, EntityManager, target))), target, target);
}
}
_audio.PlayPredicted(isOwner ? cuff.StartBreakoutSound : cuff.StartUncuffSound, target, user);
}
public void Uncuff(EntityUid target, EntityUid? user, EntityUid cuffsToRemove, CuffableComponent? cuffable = null, HandcuffComponent? cuff = null)
{
if (!Resolve(target, ref cuffable) || !Resolve(cuffsToRemove, ref cuff))
return;
if (user != null)
{
var attempt = new UncuffAttemptEvent(user.Value, target);
RaiseLocalEvent(user.Value, ref attempt);
if (attempt.Cancelled)
return;
}
_audio.PlayPredicted(cuff.EndUncuffSound, target, user);
cuffable.Container.Remove(cuffsToRemove);
if (_net.IsServer)
{
// Handles spawning broken cuffs on server to avoid client misprediction
if (cuff.BreakOnRemove)
{
QueueDel(cuffsToRemove);
var trash = Spawn(cuff.BrokenPrototype, Transform(cuffsToRemove).Coordinates);
_hands.PickupOrDrop(user, trash);
}
else
{
_hands.PickupOrDrop(user, cuffsToRemove);
}
// Only play popups on server because popups suck
if (cuffable.CuffedHandCount == 0)
{
if (user != null)
_popup.PopupEntity(Loc.GetString("cuffable-component-remove-cuffs-success-message"), user.Value, user.Value);
if (target != user && user != null)
{
_popup.PopupEntity(Loc.GetString("cuffable-component-remove-cuffs-by-other-success-message",
("otherName", Identity.Name(user.Value, EntityManager, user))), target, target);
_adminLog.Add(LogType.Action, LogImpact.Medium,
$"{ToPrettyString(user):player} has successfully uncuffed {ToPrettyString(target):player}");
}
else
{
_adminLog.Add(LogType.Action, LogImpact.Medium,
$"{ToPrettyString(user):player} has successfully uncuffed themselves");
}
}
else if (user != null)
{
if (user != target)
{
_popup.PopupEntity(Loc.GetString("cuffable-component-remove-cuffs-partial-success-message",
("cuffedHandCount", cuffable.CuffedHandCount),
("otherName", Identity.Name(user.Value, EntityManager, user.Value))), user.Value, user.Value);
_popup.PopupEntity(Loc.GetString(
"cuffable-component-remove-cuffs-by-other-partial-success-message",
("otherName", Identity.Name(user.Value, EntityManager, user.Value)),
("cuffedHandCount", cuffable.CuffedHandCount)), target, target);
}
else
{
_popup.PopupEntity(Loc.GetString("cuffable-component-remove-cuffs-partial-success-message",
("cuffedHandCount", cuffable.CuffedHandCount)), user.Value, user.Value);
}
}
}
}
#region ActionBlocker
private void CheckAct(EntityUid uid, CuffableComponent component, CancellableEntityEventArgs args)
{
if (!component.CanStillInteract)
args.Cancel();
}
private void OnEquipAttempt(EntityUid uid, CuffableComponent component, IsEquippingAttemptEvent args)
{
// is this a self-equip, or are they being stripped?
if (args.Equipee == uid)
CheckAct(uid, component, args);
}
private void OnUnequipAttempt(EntityUid uid, CuffableComponent component, IsUnequippingAttemptEvent args)
{
// is this a self-equip, or are they being stripped?
if (args.Unequipee == uid)
CheckAct(uid, component, args);
}
#endregion
public IReadOnlyList<EntityUid> GetAllCuffs(CuffableComponent component)
{
return component.Container.ContainedEntities;
}
[Serializable, NetSerializable]
private sealed partial class UnCuffDoAfterEvent : SimpleDoAfterEvent
{
}
[Serializable, NetSerializable]
private sealed partial class AddCuffDoAfterEvent : SimpleDoAfterEvent
{
}
}
}