* Update ItemGridPiece.cs * Update SharedItemSystem.cs * Update ItemGridPiece.cs * EmoGarbage Review --------- Co-authored-by: EmoGarbage404 <retron404@gmail.com>
265 lines
9.0 KiB
C#
265 lines
9.0 KiB
C#
using Content.Shared.Hands.EntitySystems;
|
|
using Content.Shared.Interaction;
|
|
using Content.Shared.Verbs;
|
|
using Content.Shared.Examine;
|
|
using Content.Shared.Item.ItemToggle.Components;
|
|
using Content.Shared.Storage;
|
|
using JetBrains.Annotations;
|
|
using Robust.Shared.Containers;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.Utility;
|
|
|
|
namespace Content.Shared.Item;
|
|
|
|
public abstract class SharedItemSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
|
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
|
|
[Dependency] protected readonly SharedContainerSystem Container = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<ItemComponent, GetVerbsEvent<InteractionVerb>>(AddPickupVerb);
|
|
SubscribeLocalEvent<ItemComponent, InteractHandEvent>(OnHandInteract);
|
|
SubscribeLocalEvent<ItemComponent, AfterAutoHandleStateEvent>(OnItemAutoState);
|
|
|
|
SubscribeLocalEvent<ItemComponent, ExaminedEvent>(OnExamine);
|
|
|
|
SubscribeLocalEvent<ItemToggleSizeComponent, ItemToggledEvent>(OnItemToggle);
|
|
}
|
|
|
|
private void OnItemAutoState(EntityUid uid, ItemComponent component, ref AfterAutoHandleStateEvent args)
|
|
{
|
|
SetHeldPrefix(uid, component.HeldPrefix, force: true, component);
|
|
}
|
|
|
|
#region Public API
|
|
|
|
public void SetSize(EntityUid uid, ProtoId<ItemSizePrototype> size, ItemComponent? component = null)
|
|
{
|
|
if (!Resolve(uid, ref component, false))
|
|
return;
|
|
|
|
component.Size = size;
|
|
Dirty(uid, component);
|
|
}
|
|
|
|
public void SetShape(EntityUid uid, List<Box2i>? shape, ItemComponent? component = null)
|
|
{
|
|
if (!Resolve(uid, ref component, false))
|
|
return;
|
|
|
|
component.Shape = shape;
|
|
Dirty(uid, component);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the offset used for the item's sprite inside the storage UI.
|
|
/// Dirties.
|
|
/// </summary>
|
|
[PublicAPI]
|
|
public void SetStoredOffset(EntityUid uid, Vector2i newOffset, ItemComponent? component = null)
|
|
{
|
|
if (!Resolve(uid, ref component, false))
|
|
return;
|
|
|
|
component.StoredOffset = newOffset;
|
|
Dirty(uid, component);
|
|
}
|
|
|
|
public void SetHeldPrefix(EntityUid uid, string? heldPrefix, bool force = false, ItemComponent? component = null)
|
|
{
|
|
if (!Resolve(uid, ref component, false))
|
|
return;
|
|
|
|
if (!force && component.HeldPrefix == heldPrefix)
|
|
return;
|
|
|
|
component.HeldPrefix = heldPrefix;
|
|
Dirty(uid, component);
|
|
VisualsChanged(uid);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Copy all item specific visuals from another item.
|
|
/// </summary>
|
|
public void CopyVisuals(EntityUid uid, ItemComponent otherItem, ItemComponent? item = null)
|
|
{
|
|
if (!Resolve(uid, ref item))
|
|
return;
|
|
|
|
item.RsiPath = otherItem.RsiPath;
|
|
item.InhandVisuals = otherItem.InhandVisuals;
|
|
item.HeldPrefix = otherItem.HeldPrefix;
|
|
|
|
Dirty(uid, item);
|
|
VisualsChanged(uid);
|
|
}
|
|
|
|
#endregion
|
|
|
|
private void OnHandInteract(EntityUid uid, ItemComponent component, InteractHandEvent args)
|
|
{
|
|
if (args.Handled)
|
|
return;
|
|
|
|
args.Handled = _handsSystem.TryPickup(args.User, uid, animateUser: false);
|
|
}
|
|
|
|
private void AddPickupVerb(EntityUid uid, ItemComponent component, GetVerbsEvent<InteractionVerb> args)
|
|
{
|
|
if (args.Hands == null ||
|
|
args.Using != null ||
|
|
!args.CanAccess ||
|
|
!args.CanInteract ||
|
|
!_handsSystem.CanPickupAnyHand(args.User, args.Target, handsComp: args.Hands, item: component))
|
|
return;
|
|
|
|
InteractionVerb verb = new();
|
|
verb.Act = () => _handsSystem.TryPickupAnyHand(args.User, args.Target, checkActionBlocker: false,
|
|
handsComp: args.Hands, item: component);
|
|
verb.Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/pickup.svg.192dpi.png"));
|
|
|
|
// if the item already in a container (that is not the same as the user's), then change the text.
|
|
// this occurs when the item is in their inventory or in an open backpack
|
|
Container.TryGetContainingContainer((args.User, null, null), out var userContainer);
|
|
if (Container.TryGetContainingContainer((args.Target, null, null), out var container) && container != userContainer)
|
|
verb.Text = Loc.GetString("pick-up-verb-get-data-text-inventory");
|
|
else
|
|
verb.Text = Loc.GetString("pick-up-verb-get-data-text");
|
|
|
|
args.Verbs.Add(verb);
|
|
}
|
|
|
|
private void OnExamine(EntityUid uid, ItemComponent component, ExaminedEvent args)
|
|
{
|
|
// show at end of message generally
|
|
args.PushMarkup(Loc.GetString("item-component-on-examine-size",
|
|
("size", GetItemSizeLocale(component.Size))), priority: -1);
|
|
}
|
|
|
|
public ItemSizePrototype GetSizePrototype(ProtoId<ItemSizePrototype> id)
|
|
{
|
|
return _prototype.Index(id);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Notifies any entity that is holding or wearing this item that they may need to update their sprite.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This is used for updating both inhand sprites and clothing sprites, but it's here just cause it needs to
|
|
/// be in one place.
|
|
/// </remarks>
|
|
public virtual void VisualsChanged(EntityUid owner)
|
|
{
|
|
}
|
|
|
|
[PublicAPI]
|
|
public string GetItemSizeLocale(ProtoId<ItemSizePrototype> size)
|
|
{
|
|
return Loc.GetString(GetSizePrototype(size).Name);
|
|
}
|
|
|
|
[PublicAPI]
|
|
public int GetItemSizeWeight(ProtoId<ItemSizePrototype> size)
|
|
{
|
|
return GetSizePrototype(size).Weight;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the default shape of an item.
|
|
/// </summary>
|
|
public IReadOnlyList<Box2i> GetItemShape(Entity<ItemComponent?> uid)
|
|
{
|
|
if (!Resolve(uid, ref uid.Comp))
|
|
return new Box2i[] { };
|
|
|
|
return uid.Comp.Shape ?? GetSizePrototype(uid.Comp.Size).DefaultShape;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the default shape of an item.
|
|
/// </summary>
|
|
public IReadOnlyList<Box2i> GetItemShape(ItemComponent component)
|
|
{
|
|
return component.Shape ?? GetSizePrototype(component.Size).DefaultShape;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the shape of an item, adjusting for rotation and offset.
|
|
/// </summary>
|
|
public IReadOnlyList<Box2i> GetAdjustedItemShape(Entity<ItemComponent?> entity, ItemStorageLocation location)
|
|
{
|
|
return GetAdjustedItemShape(entity, location.Rotation, location.Position);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the shape of an item, adjusting for rotation and offset.
|
|
/// </summary>
|
|
public IReadOnlyList<Box2i> GetAdjustedItemShape(Entity<ItemComponent?> entity, Angle rotation, Vector2i position)
|
|
{
|
|
if (!Resolve(entity, ref entity.Comp))
|
|
return new Box2i[] { };
|
|
|
|
var shapes = GetItemShape(entity);
|
|
var boundingShape = shapes.GetBoundingBox();
|
|
var boundingCenter = ((Box2) boundingShape).Center;
|
|
var matty = Matrix3Helpers.CreateTransform(boundingCenter, rotation);
|
|
var drift = boundingShape.BottomLeft - matty.TransformBox(boundingShape).BottomLeft;
|
|
|
|
var adjustedShapes = new List<Box2i>();
|
|
foreach (var shape in shapes)
|
|
{
|
|
var transformed = matty.TransformBox(shape).Translated(drift);
|
|
var floored = new Box2i(transformed.BottomLeft.Floored(), transformed.TopRight.Floored());
|
|
var translated = floored.Translated(position);
|
|
|
|
adjustedShapes.Add(translated);
|
|
}
|
|
|
|
return adjustedShapes;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used to update the Item component on item toggle (specifically size).
|
|
/// </summary>
|
|
private void OnItemToggle(EntityUid uid, ItemToggleSizeComponent itemToggleSize, ItemToggledEvent args)
|
|
{
|
|
if (!TryComp(uid, out ItemComponent? item))
|
|
return;
|
|
|
|
if (args.Activated)
|
|
{
|
|
if (itemToggleSize.ActivatedShape != null)
|
|
{
|
|
// Set the deactivated shape to the default item's shape before it gets changed.
|
|
itemToggleSize.DeactivatedShape ??= new List<Box2i>(GetItemShape(item));
|
|
SetShape(uid, itemToggleSize.ActivatedShape, item);
|
|
}
|
|
|
|
if (itemToggleSize.ActivatedSize != null)
|
|
{
|
|
// Set the deactivated size to the default item's size before it gets changed.
|
|
itemToggleSize.DeactivatedSize ??= item.Size;
|
|
SetSize(uid, (ProtoId<ItemSizePrototype>) itemToggleSize.ActivatedSize, item);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (itemToggleSize.DeactivatedShape != null)
|
|
{
|
|
SetShape(uid, itemToggleSize.DeactivatedShape, item);
|
|
}
|
|
|
|
if (itemToggleSize.DeactivatedSize != null)
|
|
{
|
|
SetSize(uid, (ProtoId<ItemSizePrototype>) itemToggleSize.DeactivatedSize, item);
|
|
}
|
|
}
|
|
|
|
Dirty(uid, item);
|
|
}
|
|
}
|