* Content update for UI refactor * Big update * Sharing * Remaining content updates * First big update * Prototype updates * AUGH * Fix UI comp ref * Cleanup - Fix predicted message, fix item slots, fix interaction range check. * Fix regressions * Make this predictive idk why it wasn't. * Fix slime merge * Merge conflict * Fix merge
633 lines
26 KiB
C#
633 lines
26 KiB
C#
using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Ensnaring;
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using Content.Shared.CombatMode;
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using Content.Shared.Cuffs;
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using Content.Shared.Cuffs.Components;
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using Content.Shared.Database;
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using Content.Shared.DoAfter;
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using Content.Shared.Ensnaring.Components;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory;
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using Content.Shared.Inventory.VirtualItem;
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using Content.Shared.Popups;
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using Content.Shared.Strip;
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using Content.Shared.Strip.Components;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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namespace Content.Server.Strip
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{
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public sealed class StrippableSystem : SharedStrippableSystem
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{
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly EnsnareableSystem _ensnaringSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly SharedCuffableSystem _cuffableSystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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// TODO: ECS popups. Not all of these have ECS equivalents yet.
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<Verb>>(AddStripVerb);
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SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<ExamineVerb>>(AddStripExamineVerb);
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SubscribeLocalEvent<StrippableComponent, ActivateInWorldEvent>(OnActivateInWorld);
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// BUI
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SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
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SubscribeLocalEvent<EnsnareableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
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// DoAfters
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SubscribeLocalEvent<HandsComponent, DoAfterAttemptEvent<StrippableDoAfterEvent>>(OnStrippableDoAfterRunning);
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SubscribeLocalEvent<HandsComponent, StrippableDoAfterEvent>(OnStrippableDoAfterFinished);
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}
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private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
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{
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if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
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return;
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if (!HasComp<ActorComponent>(args.User))
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return;
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Verb verb = new()
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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};
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args.Verbs.Add(verb);
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}
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private void AddStripExamineVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<ExamineVerb> args)
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{
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if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
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return;
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if (!HasComp<ActorComponent>(args.User))
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return;
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ExamineVerb verb = new()
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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Category = VerbCategory.Examine,
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};
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args.Verbs.Add(verb);
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}
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private void OnActivateInWorld(EntityUid uid, StrippableComponent component, ActivateInWorldEvent args)
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{
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if (args.Target == args.User)
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return;
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if (!HasComp<ActorComponent>(args.User))
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return;
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StartOpeningStripper(args.User, (uid, component));
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}
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public override void StartOpeningStripper(EntityUid user, Entity<StrippableComponent> strippable, bool openInCombat = false)
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{
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base.StartOpeningStripper(user, strippable, openInCombat);
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if (TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode && !openInCombat)
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return;
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if (HasComp<StrippingComponent>(user))
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{
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_userInterfaceSystem.OpenUi(strippable.Owner, StrippingUiKey.Key, user);
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}
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}
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private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
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{
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if (args.Actor is not { Valid: true } user ||
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!TryComp<HandsComponent>(user, out var userHands))
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return;
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if (args.IsHand)
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{
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StripHand((user, userHands), (strippable.Owner, null), args.Slot, strippable);
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return;
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}
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if (!TryComp<InventoryComponent>(strippable, out var inventory))
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return;
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var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
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if (userHands.ActiveHandEntity != null && !hasEnt)
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StartStripInsertInventory((user, userHands), strippable.Owner, userHands.ActiveHandEntity.Value, args.Slot);
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else if (userHands.ActiveHandEntity == null && hasEnt)
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StartStripRemoveInventory(user, strippable.Owner, held!.Value, args.Slot);
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}
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private void StripHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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string handId,
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StrippableComponent? targetStrippable)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp) ||
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!Resolve(target, ref targetStrippable))
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return;
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if (!_handsSystem.TryGetHand(target.Owner, handId, out var handSlot))
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return;
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// Is the target a handcuff?
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if (TryComp<VirtualItemComponent>(handSlot.HeldEntity, out var virtualItem) &&
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TryComp<CuffableComponent>(target.Owner, out var cuffable) &&
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_cuffableSystem.GetAllCuffs(cuffable).Contains(virtualItem.BlockingEntity))
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{
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_cuffableSystem.TryUncuff(target.Owner, user, virtualItem.BlockingEntity, cuffable);
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return;
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}
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if (user.Comp.ActiveHandEntity != null && handSlot.HeldEntity == null)
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StartStripInsertHand(user, target, user.Comp.ActiveHandEntity.Value, handId, targetStrippable);
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else if (user.Comp.ActiveHandEntity == null && handSlot.HeldEntity != null)
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StartStripRemoveHand(user, target, handSlot.HeldEntity.Value, handId, targetStrippable);
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}
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private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
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{
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if (args.Actor is not { Valid: true } user)
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return;
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foreach (var entity in component.Container.ContainedEntities)
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{
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if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
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continue;
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_ensnaringSystem.TryFree(uid, user, entity, ensnaring);
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return;
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}
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}
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/// <summary>
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/// Checks whether the item is in a user's active hand and whether it can be inserted into the inventory slot.
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/// </summary>
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private bool CanStripInsertInventory(
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid held,
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string slot)
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{
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if (!Resolve(user, ref user.Comp))
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return false;
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if (user.Comp.ActiveHand == null)
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return false;
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if (user.Comp.ActiveHandEntity == null)
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return false;
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if (user.Comp.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
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return false;
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}
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if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied", ("owner", target)), user);
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return false;
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}
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if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message", ("owner", target)), user);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Begins a DoAfter to insert the item in the user's active hand into the inventory slot.
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/// </summary>
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private void StartStripInsertInventory(
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid held,
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string slot)
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{
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if (!Resolve(user, ref user.Comp))
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return;
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if (!CanStripInsertInventory(user, target, held, slot))
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return;
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if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
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{
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Log.Error($"{ToPrettyString(user)} attempted to place an item in a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
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return;
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}
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var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
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if (!stealth)
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_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
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var prefix = stealth ? "stealthily " : "";
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
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var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, true, slot), user, target, held)
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{
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Hidden = stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnMove = true,
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NeedHand = true,
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DuplicateCondition = DuplicateConditions.SameTool
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};
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_doAfterSystem.TryStartDoAfter(doAfterArgs);
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}
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/// <summary>
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/// Inserts the item in the user's active hand into the inventory slot.
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/// </summary>
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private void StripInsertInventory(
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid held,
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string slot)
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{
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if (!Resolve(user, ref user.Comp))
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return;
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if (!CanStripInsertInventory(user, target, held, slot))
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return;
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if (!_handsSystem.TryDrop(user, handsComp: user.Comp))
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return;
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_inventorySystem.TryEquip(user, target, held, slot);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
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}
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/// <summary>
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/// Checks whether the item can be removed from the target's inventory.
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/// </summary>
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private bool CanStripRemoveInventory(
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EntityUid user,
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EntityUid target,
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EntityUid item,
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string slot)
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{
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if (!_inventorySystem.TryGetSlotEntity(target, slot, out var slotItem))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
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return false;
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}
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if (slotItem != item)
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return false;
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if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
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{
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_popupSystem.PopupCursor(Loc.GetString(reason), user);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Begins a DoAfter to remove the item from the target's inventory and insert it in the user's active hand.
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/// </summary>
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private void StartStripRemoveInventory(
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EntityUid user,
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EntityUid target,
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EntityUid item,
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string slot)
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{
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if (!CanStripRemoveInventory(user, target, item, slot))
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return;
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if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
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{
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Log.Error($"{ToPrettyString(user)} attempted to take an item from a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
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return;
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}
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var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
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if (!stealth)
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{
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if (slotDef.StripHidden)
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_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target, target, PopupType.Large);
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else
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_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target, PopupType.Large);
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}
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var prefix = stealth ? "stealthily " : "";
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
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var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, true, slot), user, target, item)
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{
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Hidden = stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnMove = true,
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NeedHand = true,
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BreakOnHandChange = false, // Allow simultaneously removing multiple items.
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DuplicateCondition = DuplicateConditions.SameTool
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};
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_doAfterSystem.TryStartDoAfter(doAfterArgs);
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}
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/// <summary>
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/// Removes the item from the target's inventory and inserts it in the user's active hand.
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/// </summary>
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private void StripRemoveInventory(
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EntityUid user,
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EntityUid target,
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EntityUid item,
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string slot,
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bool stealth)
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{
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if (!CanStripRemoveInventory(user, target, item, slot))
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return;
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if (!_inventorySystem.TryUnequip(user, target, slot))
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return;
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RaiseLocalEvent(item, new DroppedEvent(user), true); // Gas tank internals etc.
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_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: stealth);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
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}
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/// <summary>
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/// Checks whether the item in the user's active hand can be inserted into one of the target's hands.
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/// </summary>
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private bool CanStripInsertHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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EntityUid held,
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string handName)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp))
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return false;
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if (user.Comp.ActiveHand == null)
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return false;
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if (user.Comp.ActiveHandEntity == null)
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return false;
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if (user.Comp.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
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return false;
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}
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if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp) ||
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!_handsSystem.CanPickupToHand(target, user.Comp.ActiveHandEntity.Value, handSlot, checkActionBlocker: false, target.Comp))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-put-message", ("owner", target)), user);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Begins a DoAfter to insert the item in the user's active hand into one of the target's hands.
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/// </summary>
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private void StartStripInsertHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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EntityUid held,
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string handName,
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StrippableComponent? targetStrippable = null)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp) ||
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!Resolve(target, ref targetStrippable))
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return;
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if (!CanStripInsertHand(user, target, held, handName))
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return;
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var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
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var prefix = stealth ? "stealthily " : "";
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
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var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, false, handName), user, target, held)
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{
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Hidden = stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnMove = true,
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NeedHand = true,
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DuplicateCondition = DuplicateConditions.SameTool
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};
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_doAfterSystem.TryStartDoAfter(doAfterArgs);
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}
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/// <summary>
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/// Places the item in the user's active hand into one of the target's hands.
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/// </summary>
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private void StripInsertHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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EntityUid held,
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string handName,
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bool stealth)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp))
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return;
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if (!CanStripInsertHand(user, target, held, handName))
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return;
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_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: user.Comp);
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_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: stealth, animate: stealth, handsComp: target.Comp);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
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// Hand update will trigger strippable update.
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}
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/// <summary>
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/// Checks whether the item is in the target's hand and whether it can be dropped.
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/// </summary>
|
|
private bool CanStripRemoveHand(
|
|
EntityUid user,
|
|
Entity<HandsComponent?> target,
|
|
EntityUid item,
|
|
string handName)
|
|
{
|
|
if (!Resolve(target, ref target.Comp))
|
|
return false;
|
|
|
|
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp))
|
|
{
|
|
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
|
|
return false;
|
|
}
|
|
|
|
if (HasComp<VirtualItemComponent>(handSlot.HeldEntity))
|
|
return false;
|
|
|
|
if (handSlot.HeldEntity == null)
|
|
return false;
|
|
|
|
if (handSlot.HeldEntity != item)
|
|
return false;
|
|
|
|
if (!_handsSystem.CanDropHeld(target, handSlot, false))
|
|
{
|
|
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message", ("owner", target)), user);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Begins a DoAfter to remove the item from the target's hand and insert it in the user's active hand.
|
|
/// </summary>
|
|
private void StartStripRemoveHand(
|
|
Entity<HandsComponent?> user,
|
|
Entity<HandsComponent?> target,
|
|
EntityUid item,
|
|
string handName,
|
|
StrippableComponent? targetStrippable = null)
|
|
{
|
|
if (!Resolve(user, ref user.Comp) ||
|
|
!Resolve(target, ref target.Comp) ||
|
|
!Resolve(target, ref targetStrippable))
|
|
return;
|
|
|
|
if (!CanStripRemoveHand(user, target, item, handName))
|
|
return;
|
|
|
|
var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
|
|
|
|
if (!stealth)
|
|
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target);
|
|
|
|
var prefix = stealth ? "stealthily " : "";
|
|
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
|
|
|
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, false, handName), user, target, item)
|
|
{
|
|
Hidden = stealth,
|
|
AttemptFrequency = AttemptFrequency.EveryTick,
|
|
BreakOnDamage = true,
|
|
BreakOnMove = true,
|
|
NeedHand = true,
|
|
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
|
|
DuplicateCondition = DuplicateConditions.SameTool
|
|
};
|
|
|
|
_doAfterSystem.TryStartDoAfter(doAfterArgs);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Takes the item from the target's hand and inserts it in the user's active hand.
|
|
/// </summary>
|
|
private void StripRemoveHand(
|
|
Entity<HandsComponent?> user,
|
|
Entity<HandsComponent?> target,
|
|
EntityUid item,
|
|
string handName,
|
|
bool stealth)
|
|
{
|
|
if (!Resolve(user, ref user.Comp) ||
|
|
!Resolve(target, ref target.Comp))
|
|
return;
|
|
|
|
if (!CanStripRemoveHand(user, target, item, handName))
|
|
return;
|
|
|
|
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: target.Comp);
|
|
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: stealth, handsComp: user.Comp);
|
|
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
|
|
|
// Hand update will trigger strippable update.
|
|
}
|
|
|
|
private void OnStrippableDoAfterRunning(Entity<HandsComponent> entity, ref DoAfterAttemptEvent<StrippableDoAfterEvent> ev)
|
|
{
|
|
var args = ev.DoAfter.Args;
|
|
|
|
DebugTools.Assert(entity.Owner == args.User);
|
|
DebugTools.Assert(args.Target != null);
|
|
DebugTools.Assert(args.Used != null);
|
|
DebugTools.Assert(ev.Event.SlotOrHandName != null);
|
|
|
|
if (ev.Event.InventoryOrHand)
|
|
{
|
|
if ( ev.Event.InsertOrRemove && !CanStripInsertInventory((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
|
|
!ev.Event.InsertOrRemove && !CanStripRemoveInventory(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
|
|
ev.Cancel();
|
|
}
|
|
else
|
|
{
|
|
if ( ev.Event.InsertOrRemove && !CanStripInsertHand((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
|
|
!ev.Event.InsertOrRemove && !CanStripRemoveHand(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
|
|
ev.Cancel();
|
|
}
|
|
}
|
|
|
|
private void OnStrippableDoAfterFinished(Entity<HandsComponent> entity, ref StrippableDoAfterEvent ev)
|
|
{
|
|
if (ev.Cancelled)
|
|
return;
|
|
|
|
DebugTools.Assert(entity.Owner == ev.User);
|
|
DebugTools.Assert(ev.Target != null);
|
|
DebugTools.Assert(ev.Used != null);
|
|
DebugTools.Assert(ev.SlotOrHandName != null);
|
|
|
|
if (ev.InventoryOrHand)
|
|
{
|
|
if (ev.InsertOrRemove)
|
|
StripInsertInventory((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName);
|
|
else StripRemoveInventory(entity.Owner, ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
|
}
|
|
else
|
|
{
|
|
if (ev.InsertOrRemove)
|
|
StripInsertHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
|
else StripRemoveHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
|
}
|
|
}
|
|
}
|
|
}
|