Files
tbd-station-14/Content.Server/Paper/PaperComponent.cs
metalgearsloth 5896e68752 Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
2024-04-26 18:16:24 +10:00

25 lines
651 B
C#

using Content.Shared.Paper;
using Robust.Shared.GameStates;
namespace Content.Server.Paper;
[RegisterComponent]
public sealed partial class PaperComponent : SharedPaperComponent
{
public PaperAction Mode;
[DataField("content")]
public string Content { get; set; } = "";
[DataField("contentSize")]
public int ContentSize { get; set; } = 6000;
[DataField("stampedBy")]
public List<StampDisplayInfo> StampedBy { get; set; } = new();
/// <summary>
/// Stamp to be displayed on the paper, state from beauracracy.rsi
/// </summary>
[DataField("stampState")]
public string? StampState { get; set; }
}