Files
tbd-station-14/Content.Server/Audio/Jukebox/JukeboxSystem.cs
metalgearsloth 5896e68752 Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
2024-04-26 18:16:24 +10:00

157 lines
5.1 KiB
C#

using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Shared.Audio.Jukebox;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Components;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using JukeboxComponent = Content.Shared.Audio.Jukebox.JukeboxComponent;
namespace Content.Server.Audio.Jukebox;
public sealed class JukeboxSystem : SharedJukeboxSystem
{
[Dependency] private readonly IPrototypeManager _protoManager = default!;
[Dependency] private readonly AppearanceSystem _appearanceSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<JukeboxComponent, JukeboxSelectedMessage>(OnJukeboxSelected);
SubscribeLocalEvent<JukeboxComponent, JukeboxPlayingMessage>(OnJukeboxPlay);
SubscribeLocalEvent<JukeboxComponent, JukeboxPauseMessage>(OnJukeboxPause);
SubscribeLocalEvent<JukeboxComponent, JukeboxStopMessage>(OnJukeboxStop);
SubscribeLocalEvent<JukeboxComponent, JukeboxSetTimeMessage>(OnJukeboxSetTime);
SubscribeLocalEvent<JukeboxComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<JukeboxComponent, ComponentShutdown>(OnComponentShutdown);
SubscribeLocalEvent<JukeboxComponent, PowerChangedEvent>(OnPowerChanged);
}
private void OnComponentInit(EntityUid uid, JukeboxComponent component, ComponentInit args)
{
if (HasComp<ApcPowerReceiverComponent>(uid))
{
TryUpdateVisualState(uid, component);
}
}
private void OnJukeboxPlay(EntityUid uid, JukeboxComponent component, ref JukeboxPlayingMessage args)
{
if (Exists(component.AudioStream))
{
Audio.SetState(component.AudioStream, AudioState.Playing);
}
else
{
component.AudioStream = Audio.Stop(component.AudioStream);
if (string.IsNullOrEmpty(component.SelectedSongId) ||
!_protoManager.TryIndex(component.SelectedSongId, out var jukeboxProto))
{
return;
}
component.AudioStream = Audio.PlayPvs(jukeboxProto.Path, uid, AudioParams.Default.WithMaxDistance(10f))?.Entity;
Dirty(uid, component);
}
}
private void OnJukeboxPause(Entity<JukeboxComponent> ent, ref JukeboxPauseMessage args)
{
Audio.SetState(ent.Comp.AudioStream, AudioState.Paused);
}
private void OnJukeboxSetTime(EntityUid uid, JukeboxComponent component, JukeboxSetTimeMessage args)
{
if (TryComp(args.Actor, out ActorComponent? actorComp))
{
var offset = actorComp.PlayerSession.Channel.Ping * 1.5f / 1000f;
Audio.SetPlaybackPosition(component.AudioStream, args.SongTime + offset);
}
}
private void OnPowerChanged(Entity<JukeboxComponent> entity, ref PowerChangedEvent args)
{
TryUpdateVisualState(entity);
if (!this.IsPowered(entity.Owner, EntityManager))
{
Stop(entity);
}
}
private void OnJukeboxStop(Entity<JukeboxComponent> entity, ref JukeboxStopMessage args)
{
Stop(entity);
}
private void Stop(Entity<JukeboxComponent> entity)
{
Audio.SetState(entity.Comp.AudioStream, AudioState.Stopped);
Dirty(entity);
}
private void OnJukeboxSelected(EntityUid uid, JukeboxComponent component, JukeboxSelectedMessage args)
{
if (!Audio.IsPlaying(component.AudioStream))
{
component.SelectedSongId = args.SongId;
DirectSetVisualState(uid, JukeboxVisualState.Select);
component.Selecting = true;
component.AudioStream = Audio.Stop(component.AudioStream);
}
Dirty(uid, component);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQueryEnumerator<JukeboxComponent>();
while (query.MoveNext(out var uid, out var comp))
{
if (comp.Selecting)
{
comp.SelectAccumulator += frameTime;
if (comp.SelectAccumulator >= 0.5f)
{
comp.SelectAccumulator = 0f;
comp.Selecting = false;
TryUpdateVisualState(uid, comp);
}
}
}
}
private void OnComponentShutdown(EntityUid uid, JukeboxComponent component, ComponentShutdown args)
{
component.AudioStream = Audio.Stop(component.AudioStream);
}
private void DirectSetVisualState(EntityUid uid, JukeboxVisualState state)
{
_appearanceSystem.SetData(uid, JukeboxVisuals.VisualState, state);
}
private void TryUpdateVisualState(EntityUid uid, JukeboxComponent? jukeboxComponent = null)
{
if (!Resolve(uid, ref jukeboxComponent))
return;
var finalState = JukeboxVisualState.On;
if (!this.IsPowered(uid, EntityManager))
{
finalState = JukeboxVisualState.Off;
}
_appearanceSystem.SetData(uid, JukeboxVisuals.VisualState, finalState);
}
}