Files
tbd-station-14/Content.Shared/Salvage/Expeditions/Modifiers/SalvageDungeonMod.cs
2023-07-30 03:34:51 +10:00

29 lines
1.0 KiB
C#

using Content.Shared.Procedural;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
namespace Content.Shared.Salvage.Expeditions.Modifiers;
[Prototype("salvageDungeonMod")]
public sealed class SalvageDungeonMod : IPrototype, IBiomeSpecificMod
{
[IdDataField] public string ID { get; } = default!;
[DataField("desc")] public string Description { get; } = string.Empty;
/// <inheridoc/>
[DataField("cost")]
public float Cost { get; } = 0f;
/// <inheridoc/>
[DataField("biomes", customTypeSerializer: typeof(PrototypeIdListSerializer<SalvageBiomeMod>))]
public List<string>? Biomes { get; } = null;
/// <summary>
/// The config to use for spawning the dungeon.
/// </summary>
[DataField("proto", customTypeSerializer: typeof(PrototypeIdSerializer<DungeonConfigPrototype>), required: true)]
public string Proto = string.Empty;
}