Files
tbd-station-14/Content.Shared/Implants/Components/ImplantedComponent.cs
2023-08-05 14:06:40 -07:00

15 lines
461 B
C#

using Robust.Shared.Containers;
using Robust.Shared.GameStates;
namespace Content.Shared.Implants.Components;
/// <summary>
/// Added to an entity via the <see cref="SharedImplanterSystem"/> on implant
/// Used in instances where mob info needs to be passed to the implant such as MobState triggers
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class ImplantedComponent : Component
{
public Container ImplantContainer = default!;
}