Files
tbd-station-14/Content.Server/Tiles/LavaSystem.cs
2023-08-05 12:18:09 +10:00

40 lines
1.3 KiB
C#

using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.StepTrigger.Systems;
namespace Content.Server.Tiles;
public sealed class LavaSystem : EntitySystem
{
[Dependency] private readonly FlammableSystem _flammable = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<LavaComponent, StepTriggeredEvent>(OnLavaStepTriggered);
SubscribeLocalEvent<LavaComponent, StepTriggerAttemptEvent>(OnLavaStepTriggerAttempt);
}
private void OnLavaStepTriggerAttempt(EntityUid uid, LavaComponent component, ref StepTriggerAttemptEvent args)
{
if (!HasComp<FlammableComponent>(args.Tripper))
return;
args.Continue = true;
}
private void OnLavaStepTriggered(EntityUid uid, LavaComponent component, ref StepTriggeredEvent args)
{
var otherUid = args.Tripper;
if (TryComp<FlammableComponent>(otherUid, out var flammable))
{
// Apply the fury of a thousand suns
var multiplier = flammable.FireStacks == 0f ? 5f : 1f;
_flammable.AdjustFireStacks(otherUid, component.FireStacks * multiplier, flammable);
_flammable.Ignite(otherUid, uid, flammable);
}
}
}